#706 Goodra
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Goodra
Japan: Numerugon
ヌメルゴン
French: Muplodocus
German: Viscorgon
Korean: 미끄래곤
National: #706
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #021
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Dragon Pokémon 6'07"
2.0m
331.8lbs
150.5kg
2010,240
Abilities: Sap Sipper - Hydration - Gooey (Hidden Ability)
Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Hidden Ability (Available):
Gooey: Lowers the opponent's Speed by one stage when it makes physical contact.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
35 3 Sp. Defense Point(s)
Not Eligible/Known
Damage Taken
*1 *0.5 *0.5 *0.5 *0.5 *2 *1 *1 *1 *1 *1 *1 *1 *1 *2 *1 *1 *2
Wild Hold Item Egg Groups
 
Dragon
Evolutionary Chain
Locations
X Evolve Sliggoo
Y Evolve Sliggoo
Omega Ruby  
Alpha Sapphire  
Trainer Locations  Details
Flavor Text
X This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.
Y It attacks with retractable horns. It throws a punch that's the equivalent of the force of a hundred pro boxers.
Omega Ruby This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.
Alpha Sapphire It attacks with retractable horns. It throws a punch that's the equivalent of the force of a hundred pro boxers.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
Feint 30 100 10 --
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
5 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
9 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
13 Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
18 Dragon Breath 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
25 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
28 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
32 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
38 Muddy Water 90 85 10 30
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
47 Dragon Pulse 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
50 Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
55 Power Whip 120 85 10 --
The user violently whirls its vines or tentacles to harshly lash the target.
63 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave 95 100 10 10
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM78 Bulldoze 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM83 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Acid Armor -- -- 20 -- Details
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Iron Tail 100 75 15 30 Details
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Poison Tail 50 100 25 10 Details
The user hits the target with its tail. It may also poison the target. Critical hits land more easily.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Dragon Pulse8510010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus Punch15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Thunder Punch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 90 100 70 110 150 80
Max Stats
Hindering Nature
Lv. 50 150 - 197 94 - 136 67 - 109 103 - 145 139 - 181 76 - 118
Lv. 100 290 - 384 184 - 269 130 - 215 202 - 287 274 - 359 148 - 233
Max Stats
Neutral Nature
Lv. 50 150 - 197 105 - 152 75 - 122 115 - 162 155 - 202 85 - 132
Lv. 100 290 - 384 205 - 299 145 - 239 225 - 319 305 - 399 165 - 259
Max Stats
Beneficial Nature
Lv. 50 150 - 197 115 - 167 82 - 134 126 - 178 170 - 222 93 - 145
Lv. 100 290 - 384 225 - 328 159 - 262 247 - 350 335 - 438 181 - 284

<--- #705
Sliggoo
#707
Klefki
--->

 
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