#105 Marowak
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#105 Almia: R---
PokéPark: P-080
Marowak ガラガラ
GaraGara
Ability: Rock Head & Lightningrod
Rock Head: Does not receive recoil damage from recoil-causing damages.
Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Bone Keeper Pokémon
3'03" 99.2 lbs
Evolution Chain
--Lv. 28-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Blaziken's Boulder Bash 18,000

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Hard Mt. Travail - Random 1F-19F
Dungeon
Sky
Hard Mt. Travail - Random 1F-19F
Sky Summit PTC8 1F-4F, PTC9 1F-5F, PTS 1F-5F
Ranger Shadows of Almia - Marowak is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Path to Treasure Valley B8F-B14F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
PokéPark Wii - Pikachu's Adventure Battle after talking to Dugtrio Cavern Zone
Granite Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Growl
-10020-
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Bone Club
1288158
The user clubs the foe with a bone. It may also make the target flinch.
Headbutt
690178
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
3Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
7Bone Club
1288158
The user clubs the foe with a bone. It may also make the target flinch.
11Headbutt
690178
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
13Leer
-10027-
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
17Focus Energy
-10027-
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
21Bonemerang
1066148
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
23Rage
-10022-
While this move is in use, it gains attack power each time the user is hit in battle.
27False Swipe
40100158
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
33Thrash
1878128
The user rampages and attacks for two to three turns. It then becomes confused, however.
37Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
43Bone Rush
123882
The user strikes at the foe with a hard bone two to five times in a row.
49Endeavor
-10012-
An attack move that cuts down the foe's HP to equal the user's HP.
53Double-edge
20100128
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38Fire Blast
248898
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40Aerial Ace
1010088
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM54False Swipe
40100158
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71Stone Edge
2180730
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM75Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76Stealth Rock
-10020-
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Ancientpower
1288128
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Belly Drum
-10010-
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Screech
-10022-
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Skull Bash
10100158
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
Perish Song
-1515-
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Double Kick
677143
The foe is quickly kicked twice in succession using both feet.
Iron Head
1680128
The foe slams the target with its steel-hard head. It may also make the target flinch.

<--- #104
Cubone
#106
Hitmonlee
--->

 
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