#153 Bayleef
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#153 Almia: R---
Oblivia (Present): R-171
Oblivia (Past): N-017
Bayleef ベイリーフ
Bayleef
Ability: Overgrow
Overgrow: When HP is below 1/3rd, Grass’s power increases to 1.5 times.
Gender Ratio
Male: 87.5 % Female: 12.5 %
Classification Type 1 Type 2 Height Weight
Leaf Pokémon
3'11" 34.8 lbs
Evolution Chain
--Lv. 16-->--Lv. 32-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group H

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Grass Slash * 3 Grass
Oblivia Past
Field Ability Pkmn Assist
Slash Grass

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Mystifying Forest - Random B1-B13
Mystery Jungle - Random B1F-B29F
Dungeon
Sky
Very Hard Mystic Forest - Random B1-B13
Mystery Jungle - Random B1F-B29F
Sky Summit PTC1 1F-3F, PTC2 1F-3F, PTC3 1F-3F, PTC4 1F-3F, PTC5 1F-4F, PTC6 1F-4F, PTC7 1F-4F, PTC8 1F-4F, PTC9 1F-5F
Ranger Shadows of Almia - Bayleef is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Weird Mountain 10-16F
Final Mountain 1-5F
Dungeon
Stormy Adventure Squad
- Weird Rockland 12-16F
Final Island 16-20F
Dungeon
Light Adventure Squad
- Weird Forest 12-16F
Final Cave 16-20F
Ranger Guardian Signs Present Mitonga Island - Old Mansion - Basement
Past Dark Temple - Danger! Surrounded by Pokémon!

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
Growl
-10020-
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Razor Leaf
280128
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
Poisonpowder
-10022-
A cloud of poisonous dust is scattered on the foe. It may poison the target.
6Razor Leaf
280128
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
9Poisonpowder
-10022-
A cloud of poisonous dust is scattered on the foe. It may poison the target.
12Synthesis
-10012-
The user restores its own HP. The amount of HP regained varies with the weather.
18Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
22Magical Leaf
1210088
The user scatters curious leaves that chase the foe. This attack will not miss.
26Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
32Sweet Scent
-10022-
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
36Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
40Body Slam
1285178
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
46Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
50Aromatherapy
-10012-
The user releases a soothing scent that heals all status problems affecting the user's party.
54Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09Bullet Seed
1048102
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19Giga Drain
1288108
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53Energy Ball
1688118
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Vine Whip
688188
The foe is struck with slender, whiplike vines to inflict damage.
Leech Seed
-10017-
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Counter
8100178
A retaliation move that counters any physical attack, inflicting double the damage taken.
Ancientpower
1288128
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Flail
2100178
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Nature Power
--24-
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Ingrain
-10022-
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Grasswhistle
-8812-
The user plays a pleasant melody that lulls the foe into a deep sleep.
Leaf Storm
278058
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
Aromatherapy
-10012-
The user releases a soothing scent that heals all status problems affecting the user's party.
Wring Out
188108
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.

<--- #152
Chikorita
#154
Meganium
--->

 
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