#185 Sudowoodo
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Sudowoodo
Japan: Usokki
ウソッキー
French: Simularbre
German: Mogelbaum
Korean: 꼬지모
National: #185
BW Unova: #---
B2W2 Unova: #---
Male :50%
Female :50%
Abilities: Sturdy - Rock Head - Rattled (Hidden Ability)
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves and in Generation V, the Pokémon cannot be knocked out when it has full Hit Points
Rock Head: Does not receive recoil damage from recoil-causing damages.
Hidden Ability (Available):
Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move
Classification Height Weight Capture Rate Base Egg Steps
Imitation Pokémon 3’11”
1.2m
83.8lbs
38kg
65 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
155 Level 10
Damage Taken
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2
Wild Hold Item Egg Groups
Mineral
Evolutionary Chain
To get Bonsly, you will need to breed while holding the Rock Incense
Locations
Black None. PokéTransfer or Dream World
White None. PokéTransfer or Dream World
Black 2 Route 20 (Swarm)Details
White 2 Trade Required
Dream World Pleasant Forest - Over 5,000 Dream Points Details
Trainer Locations  Details

Flavor Text
Black To avoid being attacked, it does nothing but mimic a tree. It hates water and flees from rain.
White
Black 2
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wood Hammer 120 100 15 --
The user slams its rugged body into the target to attack. The user also sustains serious damage.
Copycat -- -- 20 --
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
6 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
9 Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
14 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
17 Mimic -- -- 10 --
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
22 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
25 Faint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
30 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
33 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
38 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
41 Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
46 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
49 Hammer Arm 100 90 10 --
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wood Hammer 120 100 15 --
The user slams its rugged body into the target to attack. The user also sustains serious damage.
Copycat -- -- 20 --
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
5 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
8 Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
12 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
15 Mimic -- -- 10 --
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
15 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
19 Faint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
22 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
26 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
29 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
33 Counter ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
36 Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
40 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
43 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
47 Hammer Arm 100 90 10 --
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Selfdestruct 200 100 5 -- Details
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Headbutt 70 100 15 -- Details
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Harden -- -- 30 -- Details
The user stiffens all the muscles in its body to raise its Defense stat.
Defense Curl -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Sand Tomb 35 85 15 100 Details
The user traps the target inside a harshly raging sandstorm for four to five turns.
Stealth Rock -- -- 20 -- Details
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Low Kick??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Thunderpunch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.Dream World

Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Fake Tears -- 100 20 --
Lv. 1
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Focus Punch 150 100 20 -- Gen IV TM01
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Dynamicpunch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 100 115 30 65 30
Max Stats
Hindering Nature
Lv. 50 130 - 177 94 - 136 108 - 150 31 - 73 63 - 105 31 - 73
Lv. 100 250 - 344 184 - 269 211 - 296 58 - 143 121 - 206 58 - 143
Max Stats
Neutral Nature
Lv. 50 130 - 177 105 - 152 120 - 167 35 - 82 70 - 117 35 - 82
Lv. 100 250 - 344 205 - 299 235 - 329 65 - 159 135 - 229 65 - 159
Max Stats
Beneficial Nature
Lv. 50 130 - 177 115 - 167 132 - 183 38 - 90 77 - 128 38 - 90
Lv. 100 250 - 344 225 - 328 258 - 361 71 - 174 148 - 251 71 - 174

<--- #184
Azumarill
#186
Politoed
--->