#185 Sudowoodo
General Location Attacks Stats Egg Moves
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Sudowoodo
Japan: Usokki
ウソッキー
French: Simularbre
German: Mogelbaum
Korean: 꼬지모
National: #185
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #130
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Imitation Pokémon 3'11"
1.2m
83.8lbs
38.0kg
655,120
Abilities: Sturdy - Rock Head - Rattled (Hidden Ability)
Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Kit KO moves.
Rock Head: Does not receive recoil damage from recoil-causing damages.
Hidden Ability (Available):
Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
Not Eligible/Known
Damage Taken
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
To get Bonsly, you will need to breed while holding the Rock Incense
Gender Differences
MaleFemale
Locations - In-Depth Details
X Route 20Details
Y Route 20Details
Trainer Locations  Details
Flavor Text
X Although it always pretends to be a tree, its composition appears more similar to rock than to vegetation.
Y It disguises itself as a tree to avoid attack. It hates water, so it will disappear if it starts raining.

X / Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wood Hammer 120 100 15 --
The user slams its rugged body into the target to attack. The user also sustains serious damage.
Copycat -- -- 20 --
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
5 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
8 Low Kick ?? 100 20 --
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
12 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
15 Mimic -- -- 10 --
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
15 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
19 Feint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
22 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
26 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
29 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
33 Counter ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
36 Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
40 Double-Edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
43 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
47 Hammer Arm 100 90 10 100
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM96 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM98 Power-Up Punch 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Defense Curl -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Harden -- -- 30 -- Details
The user stiffens all the muscles in its body to raise its Defense stat.
Headbutt 70 100 15 30 Details
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Sand Tomb 35 85 15 100 Details
The user traps the target inside a harshly raging sandstorm for four to five turns.
Self-Destruct 200 100 5 -- Details
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Stealth Rock -- -- 20 -- Details
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.

Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Fake Tears -- 100 20 --
Lv. 1
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
After You -- -- 15 -- Move Tutor - B2W2
The user helps the target and makes it use its move right after the user.
Covet 60 100 25 -- Move Tutor - B2W2
The user endearingly approaches the target, then steals the target's held item.
Earth Power 90 100 10 10 Move Tutor - B2W2
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Fire Punch 75 100 15 10 Move Tutor - B2W2
The target is punched with a fiery fist. It may also leave the target with a burn.
Foul Play 95 100 15 -- Move Tutor - B2W2
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Helping Hand -- -- 20 -- Move Tutor - B2W2
The user assists an ally by boosting the power of its attack.
Ice Punch 75 100 15 10 Move Tutor - B2W2
The target is punched with an icy fist. It may also leave the target frozen.
Role Play -- -- 10 -- Move Tutor - B2W2
The user mimics the target completely, copying the target's natural Ability.
Snore 50 100 15 30 Move Tutor - B2W2
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunder Punch 75 100 15 10 Move Tutor - B2W2
The target is punched with an electrified fist. It may also leave the target with paralysis.
Focus Punch 150 100 20 -- Gen IV TM01
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Explosion 250 100 5 -- Move Tutor - FRLG
The user explodes to inflict damage on those around it. The user faints upon using this move.
Rock Slide 75 90 10 30 Move Tutor - FRLG
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
Substitute -- -- 10 -- Move Tutor - FRLG
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dynamic Punch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Rollout 30 90 20 -- Move Tutor - Emerald
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Psych Up -- -- 10 -- Move Tutor - Emerald
The user hypnotizes itself into copying any stat change made by the target.
Snore 50 100 15 30 Move Tutor - Emerald
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Ice Punch 75 100 15 10 Move Tutor - Emerald
The target is punched with an icy fist. It may also leave the target frozen.
Swagger -- 90 15 -- Move Tutor - Emerald
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Sleep Talk -- -- 10 -- Move Tutor - Emerald
While it is asleep, the user randomly uses one of the moves it knows.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Thunder Punch 75 100 15 10 Move Tutor - Emerald
The target is punched with an electrified fist. It may also leave the target with paralysis.
Fire Punch 75 100 15 10 Move Tutor - Emerald
The target is punched with a fiery fist. It may also leave the target with a burn.
Self-destruct 200 100 5 -- Move Tutor - XD
The user attacks everything around it by causing an explosion. The user faints upon using this move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 410 70 100 115 30 65 30
Max Stats
Hindering Nature
Lv. 50 130 - 177 94 - 136 108 - 150 31 - 73 63 - 105 31 - 73
Lv. 100 250 - 344 184 - 269 211 - 296 58 - 143 121 - 206 58 - 143
Max Stats
Neutral Nature
Lv. 50 130 - 177 105 - 152 120 - 167 35 - 82 70 - 117 35 - 82
Lv. 100 250 - 344 205 - 299 235 - 329 65 - 159 135 - 229 65 - 159
Max Stats
Beneficial Nature
Lv. 50 130 - 177 115 - 167 132 - 183 38 - 90 77 - 128 38 - 90
Lv. 100 250 - 344 225 - 328 258 - 361 71 - 174 148 - 251 71 - 174

<--- #184
Azumarill
#186
Politoed
--->

 
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