#646 Kyurem
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Kyurem Black Kyurem White Kyurem
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Kyurem
Japan: Kyurem
キュレム
French: Kyurem
German: Kyurem
Korean: 큐레무
National: #646
BW Unova: #152
B2W2 Unova: #297
Kyurem is Genderless
Abilities: Pressure (Standard) - Teravolt (Black Kyurem) - Turboblaze (White Kyurem)
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Black Kyurem Ability:
Teravolt: It can attack the opponent regardless of their ability.
White Kyurem Ability:
Turboblaze: It can attack the opponent regardless of their ability.
Classification Height Weight Capture Rate Base Egg Steps
Boundary Pokémon 9’10”
3m
716.5lbs
325kg
3 30,720
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,250,000 Points
Slow
0 Kyurem
1 HP Point(s)
1 Attack Point(s)
1 Sp. Attack Point(s)
Black Kyurem
3 Attack Point(s)
White Kyurem
3 Sp. Attack Point(s)
0
Damage Taken
*1 *1 *0.5 *0.5 *0.5 *1 *2 *1 *1 *1 *1 *1 *2 *1 *2 *1 *2
Wild Hold Item Egg Groups
Kyurem cannot breed
Evolutionary Chain
Alternate Forms
KyuremBlack KyuremWhite Kyurem
Standard
#644 Zekrom

#643 Reshiram
Kyuerm's forms are unique in that you merge with Reshiram & Zekrom utilising an item. These Pokémon disappear when merged into Kyurem, but the process can be reversed at any time using the DNA Splicers, but you can only have one of the new forms at any one time
Locations - In-Depth Details
Black Giant Chasm (Interact)Details
White Giant Chasm (Interact)Details
Black 2 Giant ChasmDetails
White 2 Giant ChasmDetails

Flavor Text
Black It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.
White It can produce ultracold air. Its body is frozen.
Black 2 This legendary ice Pokémon waits for a hero to fill in the missing parts of its body with truth or ideals..
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Icy Wind 55 95 15 --
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Dragon Rage ?? 100 10 --
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
8 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
15 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
22 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
29 Dragonbreath 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
36 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
43 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
50 Glaciate 65 95 10 --
The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat.
57 Dragon Pulse 90 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
64 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
71 Endeavor ?? 100 5 --
An attack move that cuts down the target's HP to equal the user's HP.
78 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
85 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
92 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
Black 2/White 2 Level Up - White Kyurem
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Icy Wind 55 95 15 --
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Dragon Rage ?? 100 10 --
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
8 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
15 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
22 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
29 Dragonbreath 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
36 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
43 Fusion Flare 100 100 5 --
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
50 Ice Burn 140 90 5 30
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
57 Dragon Pulse 90 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
64 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
71 Endeavor ?? 100 5 --
An attack move that cuts down the target's HP to equal the user's HP.
78 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
85 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
92 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
Black 2/White 2 Level Up - Black Kyurem
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Icy Wind 55 95 15 --
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Dragon Rage ?? 100 10 --
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
8 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
15 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
22 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
29 Dragonbreath 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
36 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
43 Fusion Bolt 100 100 5 --
The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
50 Freeze Shock 140 90 5 30
On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.
57 Dragon Pulse 90 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
64 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
71 Endeavor ?? 100 5 --
An attack move that cuts down the target's HP to equal the user's HP.
78 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
85 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
92 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge, sharp claws.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball 80 100 15 --
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 --
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor140905--
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %Form
Draco Meteor140905--
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Dragon Pulse9010010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Icy Wind559515--
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Head8010015--
The user slams the target with its steel-hard head. It may also make the target flinch.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 125 130 90 130 90 95
Max Stats
Hindering Nature
Lv. 50 185 - 232 121 - 163 85 - 127 121 - 163 85 - 127 90 - 132
Lv. 100 360 - 454 238 - 323 166 - 251 238 - 323 166 - 251 175 - 260
Max Stats
Neutral Nature
Lv. 50 185 - 232 135 - 182 95 - 142 135 - 182 95 - 142 100 - 147
Lv. 100 360 - 454 265 - 359 185 - 279 265 - 359 185 - 279 195 - 289
Max Stats
Beneficial Nature
Lv. 50 185 - 232 148 - 200 104 - 156 148 - 200 104 - 156 110 - 161
Lv. 100 360 - 454 291 - 394 203 - 306 291 - 394 203 - 306 214 - 317
Stats - Black Kyurem
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 125 170 100 120 90 95
Max Stats
Hindering Nature
Lv. 50 185 - 232 157 - 199 94 - 136 112 - 154 85 - 127 90 - 132
Lv. 100 360 - 454 310 - 395 184 - 269 220 - 305 166 - 251 175 - 260
Max Stats
Neutral Nature
Lv. 50 185 - 232 175 - 222 105 - 152 125 - 172 95 - 142 100 - 147
Lv. 100 360 - 454 345 - 439 205 - 299 245 - 339 185 - 279 195 - 289
Max Stats
Beneficial Nature
Lv. 50 185 - 232 192 - 244 115 - 167 137 - 189 104 - 156 110 - 161
Lv. 100 360 - 454 379 - 482 225 - 328 269 - 372 203 - 306 214 - 317
Stats - White Kyurem
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 125 120 90 170 100 95
Max Stats
Hindering Nature
Lv. 50 185 - 232 112 - 154 85 - 127 157 - 199 94 - 136 90 - 132
Lv. 100 360 - 454 220 - 305 166 - 251 310 - 395 184 - 269 175 - 260
Max Stats
Neutral Nature
Lv. 50 185 - 232 125 - 172 95 - 142 175 - 222 105 - 152 100 - 147
Lv. 100 360 - 454 245 - 339 185 - 279 345 - 439 205 - 299 195 - 289
Max Stats
Beneficial Nature
Lv. 50 185 - 232 137 - 189 104 - 156 192 - 244 115 - 167 110 - 161
Lv. 100 360 - 454 269 - 372 203 - 306 379 - 482 225 - 328 214 - 317

<--- #645
Landorus
#647
Keldeo
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