|
General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Cloyster Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||||||||||
|
Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Cloyster | Parshen パルシェン |
|
|
|||||||||
Ability: Shell Armor & Skill Link | ||||||||||||
Shell Armor: Opponent’s moves cannot Critical Hit. Skill Link: Moves that attack 2-5 times always hit 5 times. |
||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Bivalve Pokémon | 4'11" | 292.1lbs | 60 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,250,000 Points Slow |
70 | 2 Defense Point(s) |
Purple | 0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *0.5 | *2 | *2 | *0.25 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
|
|
Evolutionary Chain | |||
Flavour Text | |
Diamond | It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes. |
Pearl | |
Platinum | |
HeartGold | Once it slams its shell shut, it is impossible to open, even by those with superior strength. |
SoulSilver | CLOYSTER that live in seas with harsh tidal currents grow large, sharp spikes on their shells. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/XD | ||
Sapphire | Trade from FireRed/XD | ||
Emerald | Trade from FireRed/XD | ||
FireRed | Evolve Shellder | ||
LeafGreen | Trade from FireRed/XD | ||
Colosseum | Trade from FireRed/XD | ||
XD | Evolve Shellder | ||
Diamond | Evolve from Shellder | ||
Pearl | Evolve from Shellder | ||
Platinum | Evolve Shellder | ||
HeartGold | Evolve Shellder | ||
SoulSilver | Evolve Shellder | ||
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Toxic Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | |||||||||
— | Withdraw | -- | -- | 40 | -- | ||||
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
— | Supersonic | -- | 55 | 20 | -- | ||||
The user generates odd sound waves from its body. It may confuse the target. | |||||||||
— | Aurora Beam | 65 | 100 | 20 | 10 | ||||
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. | |||||||||
— | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
28 | Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | |||||||||
40 | Spike Cannon | 20 | 100 | 15 | -- | ||||
Sharp spikes are fired at the foe to strike two to five times in rapid succession. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM41 | Torment | -- | 100 | 15 | -- | ||||
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM55 | Brine | 65 | 100 | 10 | -- | ||||
If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | ||||
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM72 | Avalanche | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Dive | 80 | 100 | 10 | -- | ||||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Bubblebeam | 65 | 100 | 20 | 10 | Details | |||
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | ||||||||
Take Down | 90 | 85 | 20 | -- | Details | |||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||||||
Barrier | -- | -- | 30 | -- | Details | |||
The user throws up a sturdy wall that sharply raises its Defense stat. | ||||||||
Rapid Spin | 20 | 100 | 40 | -- | Details | |||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||||
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||||
Icicle Spear | 10 | 100 | 30 | -- | Details | |||
The user launches sharp icicles at the foe. It strikes two to five times in a row. | ||||||||
Mud Shot | 55 | 95 | 15 | 100 | Details | |||
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. | ||||||||
Rock Blast - HGSS Only | 25 | 80 | 10 | -- | Details | |||
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
Pre-Evolution Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
---|---|---|---|---|---|---|---|---|---|
Tackle | 35 | 95 | 35 | -- |
| ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
Icicle Spear | 10 | 100 | 30 | -- |
| ||||
The user launches sharp icicles at the foe. It strikes two to five times in a row. | |||||||||
Leer | -- | 100 | 30 | -- |
| ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
Clamp | 35 | 75 | 10 | -- |
| ||||
The foe is clamped and squeezed by the user's very thick and sturdy shell for two to five turns. | |||||||||
Ice Shard | 40 | 100 | 30 | -- |
| ||||
The user flash freezes chunks of ice and hurls them. This move always goes first. | |||||||||
Iron Defense | -- | -- | 15 | -- |
| ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 50 | 95 | 180 | 85 | 45 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 90 - 132 | 166 - 208 | 81 - 123 | 45 - 87 | 67 - 109 |
Lv. 100 | 210 - 304 | 175 - 260 | 328 - 413 | 157 - 242 | 85 - 170 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 100 - 147 | 185 - 232 | 90 - 137 | 50 - 97 | 75 - 122 |
Lv. 100 | 210 - 304 | 195 - 289 | 365 - 459 | 175 - 269 | 95 - 189 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 110 - 161 | 203 - 255 | 99 - 150 | 55 - 106 | 82 - 134 |
Lv. 100 | 210 - 304 | 214 - 317 | 401 - 504 | 192 - 295 | 104 - 207 | 159 - 262 |
|
|