#127 Pinsir
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Pinsir Kailios
カイロス
National: #127
Johto: #113
Male :50%
Female :50%
Ability: Hyper Cutter & Mold Breaker
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Classification Height Weight Capture Rate Base Egg Steps
Stagbeetle Pokémon 4'11" 121.0lbs 45 6,400
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 2 Attack Point(s)
Brown 0
Damage Taken
*1 *2 *1 *1 *0.5 *1 *0.5 *1 *0.5 *2 *1 *1 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Bug
Evolutionary Chain
Flavour Text
Diamond It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Pearl
Platinum It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
HeartGold With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SoulSilver It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.

Location (In-Depth Details)
Game Location
Ruby Safari Zone Mach Bike Area
Sapphire Safari Zone Mach Bike Area
Emerald Safari Zone Mach Bike Area
FireRed Trade from Ruby/Sapphire/Emerald/LeafGreen/XD
LeafGreen Safari Zone Areas 1 & Center
Colosseum Trade from Ruby/Sapphire/Emerald/LeafGreen/XD
XD Snagged from Cipher Peon Grupel in Citadark Isle
Diamond Transfer from GBA Games, Trade with Pearl
Pearl Route 229 Details
Platinum Route 229 - (Swarm) Details
HeartGold Bug Catching Contest Details
SoulSilver Bug Catching Contest Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Vicegrip5510030--
Huge, impressive pincers grip and squeeze the foe.
Focus Energy----30--
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
4Bind157520--
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
8Seismic Toss??10020--
The foe is thrown using the power of gravity. It inflicts damage equal to the user's level.
13Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
18Revenge6010010--
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
21Brick Break7510015--
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
25Vital Throw70--10--
The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
30X-scissor8010015--
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
35Thrash9010020--
The user rampages and attacks for two to three turns. It then becomes confused, however.
38Swords Dance----30--
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
42Submission808025--
The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
47Guillotine??305--
A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
52Superpower1201005--
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
String Shot -- 95 40 --
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fury Attack158520--Details
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
False Swipe4010040--Details
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Faint Attack60--20--Details
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Quick Attack4010030--Details
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Close Combat1201005--Details
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Feint5010010--Details
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 65 125 100 55 70 85
Max Stats
Hindering Nature
Lv. 50 125 - 172 117 - 159 94 - 136 54 - 96 67 - 109 81 - 123
Lv. 100 240 - 334 229 - 314 184 - 269 103 - 188 130 - 215 157 - 242
Max Stats
Neutral Nature
Lv. 50 125 - 172 130 - 177 105 - 152 60 - 107 75 - 122 90 - 137
Lv. 100 240 - 334 255 - 349 205 - 299 115 - 209 145 - 239 175 - 269
Max Stats
Beneficial Nature
Lv. 50 125 - 172 143 - 194 115 - 167 66 - 117 82 - 134 99 - 150
Lv. 100 240 - 334 280 - 383 225 - 328 126 - 229 159 - 262 192 - 295

<--- #126
Magmar
#128
Tauros
--->

 
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