#209 Snubbull
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Snubbull Buru
ブルー
National: #209
Johto: #125
Male :25%
Female :75%
Ability: Intimidate & Run Away
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Classification Height Weight Capture Rate Base Egg Steps
Fairy Pokémon 2'00" 17.2lbs 190 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
800,000 Points
Fast
70 1 Attack Point(s)
Pink 0
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Ground
Fairy
Evolutionary Chain
Flavour Text
Diamond Small Pokémon flee from its scary face. It is, however, considered by women to be cute.
Pearl
Platinum
HeartGold Although it looks frightening, it is actually kind and affectionate. It is very popular among women.
SoulSilver It has an active, playful nature. Many women like to frolic with it because of its affectionate ways.

Location (In-Depth Details)
Game Location
Ruby Trade from Emerald
Sapphire Trade from Emerald
Emerald Safari Zone Extention
FireRed Trade from Emerald
LeafGreen Trade from Emerald
Colosseum Trade from Emerald
XD Trade from Emerald
Diamond Swarm in Route 209 Details
Pearl Swarm in Route 209 Details
Platinum Route 209 - (Swarm) Details
HeartGold Route 38, Route 39 Details
SoulSilver Route 38, Route 39 Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Charm--10020--
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
7Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
13Lick201003030
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
19Headbutt701001530
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
25Roar--10020--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
31Rage2010020--
While this move is in use, it gains attack power each time the user is hit in battle.
37Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
43Payback5010010--
If the user can use this attack after the foe attacks, its power is doubled.
49Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Super Fang ?? 90 10 --
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
Heal Bell -- -- 5 --
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Metronome----10--Details
The user waggles a finger and stimulates the brain into randomly using nearly any move.
Faint Attack60--20--Details
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Reflect----20--Details
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Present??9015--Details
The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
Crunch801001520Details
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Heal Bell----5--Details
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Snore401001530Details
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Smellingsalt6010010--Details
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however.
Close Combat1201005--Details
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Ice Fang65951510Details
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510Details
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510Details
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 60 80 50 40 40 30
Max Stats
Hindering Nature
Lv. 50 120 - 167 76 - 118 49 - 91 40 - 82 40 - 82 31 - 73
Lv. 100 230 - 324 148 - 233 94 - 179 76 - 161 76 - 161 58 - 143
Max Stats
Neutral Nature
Lv. 50 120 - 167 85 - 132 55 - 102 45 - 92 45 - 92 35 - 82
Lv. 100 230 - 324 165 - 259 105 - 199 85 - 179 85 - 179 65 - 159
Max Stats
Beneficial Nature
Lv. 50 120 - 167 93 - 145 60 - 112 49 - 101 49 - 101 38 - 90
Lv. 100 230 - 324 181 - 284 115 - 218 93 - 196 93 - 196 71 - 174

<--- #208
Steelix
#210
Granbull
--->

 
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