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#218 Slugma | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Slugma |
Magumagu マグマッグ |
| National: | #218 | | Johto: | #216 |
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| Ability: Magma Armor & Flame Body |
Magma Armor: This Pokémon cannot be FREEZE condition while having this ability.
Flame Body: The opponent has a 30% chance of being induced with BURN when using an attack, that requires physical contact, against this Pokémon. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Lava Pokémon |
2'03" |
77.0lbs |
190 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
1 Sp. Attack Point(s)
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Red |
0 |
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Flavour Text
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Diamond
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Its body is made of magma. If it doesn't keep moving, its body will cool and harden.
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| Pearl |
| Platinum
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Its body is made of magma. If it doesnft keep moving, its body will cool and harden.
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| HeartGold |
It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
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| SoulSilver |
A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Fiery Path
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| Sapphire
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Fiery Path
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| Emerald
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Route 113, Fiery Path
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| FireRed
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Mt. Ember Basement 3 (Rock Smash), Mt. Ember Basements 1, 2 & 3
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| LeafGreen
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Mt. Ember Basement 3 (Rock Smash), Mt. Ember Basements 1, 2 & 3
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| Colosseum
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Snagged from Street Performer Lon in Pyrite Town
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| XD
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum
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| Diamond
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Stark Mountain
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Details
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| Pearl
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Stark Mountain
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Details
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| Platinum
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Stark Mountain
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Details
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| HeartGold
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Route 16, Route 17, Route 18
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Details
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| SoulSilver
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Route 16, Route 17, Route 18
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Details
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| PokéWalker
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Volcano Path
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Yawn |  |  | -- | -- | 10 | -- | | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | | — | Smog |  |  | 20 | 70 | 20 | 40 | | The foe is attacked with a discharge of filthy gases. It may also poison the target. | | 8 | Ember |  |  | 40 | 100 | 25 | 10 | | The foe is attacked with small flames. The target may also be left with a burn. | | 11 | Rock Throw |  |  | 50 | 90 | 15 | -- | | The user picks up and throws a small rock at the foe to attack. | | 16 | Harden |  |  | -- | -- | 30 | -- | | The user stiffens all the muscles in its body to raise its Defense stat. | | 23 | Recover |  |  | -- | -- | 10 | -- | | A self-healing move. The user restores its own HP by up to half of its max HP. | | 26 | Ancientpower |  |  | 60 | 100 | 5 | 10 | | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | | 31 | Amnesia |  |  | -- | -- | 20 | -- | | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | | 38 | Lava Plume |  |  | 80 | 100 | 15 | 30 | | An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. | | 41 | Rock Slide |  |  | 75 | 90 | 10 | 30 | | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | 46 | Body Slam |  |  | 85 | 100 | 15 | 30 | | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | | 53 | Flamethrower |  |  | 95 | 100 | 15 | 10 | | The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | 56 | Earth Power |  |  | 90 | 100 | 10 | 10 | | The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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-- |
85 |
10 |
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| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM16 |
Light Screen |
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-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM33 |
Reflect |
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-- |
-- |
20 |
-- |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | TM35 |
Flamethrower |
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95 |
100 |
15 |
10 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | TM38 |
Fire Blast |
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120 |
85 |
5 |
10 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | | TM39 |
Rock Tomb |
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50 |
80 |
10 |
100 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
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| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM50 |
Overheat |
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140 |
90 |
5 |
100 |
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | | TM58 |
Endure |
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-- |
-- |
10 |
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| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM61 |
Will-o-wisp |
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-- |
75 |
15 |
-- |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM80 |
Rock Slide |
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75 |
90 |
10 |
30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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-- |
90 |
15 |
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| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM06 |
Rock Smash |
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40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Ancientpower |
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60 |
100 |
5 |
10 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Earth Power |
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90 |
100 |
10 |
10 |
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
| Heat Wave |
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100 |
90 |
10 |
10 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| Iron Defense |
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-- |
-- |
15 |
-- |
| The user hardens its body's surface like iron, sharply raising its Defense stat. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Rollout |
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30 |
90 |
20 |
-- |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Pain Split |
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-- |
-- |
20 |
-- |
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
| Egg Moves (Details) | | Acid Armor |  |  | -- | -- | 40 | -- | Details | | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | | Heat Wave |  |  | 100 | 90 | 10 | 10 | Details | | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | | Curse |  |  | -- | -- | 10 | -- | Details | | A move that works differently for the Ghost type than for all the other types. | | Smokescreen |  |  | -- | 100 | 20 | -- | Details | | The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy. | | Memento |  |  | -- | 100 | 10 | -- | Details | | The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. | | Stockpile |  |  | -- | -- | 20 | -- | Details | | The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | | Spit Up |  |  | ?? | 100 | 10 | -- | Details | | The power stored using the move Stockpile is released at once in an attack. | | Swallow |  |  | -- | -- | 10 | -- | Details | | The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
40 |
40 |
40 |
70 |
40 |
20 |
Max Stats Hindering Nature |
Lv. 50 |
100 - 147 |
40 - 82 |
40 - 82 |
67 - 109 |
40 - 82 |
22 - 64 |
| Lv. 100 |
190 - 284 |
76 - 161 |
76 - 161 |
130 - 215 |
76 - 161 |
40 - 125 |
Max Stats Neutral Nature |
Lv. 50 |
100 - 147 |
45 - 92 |
45 - 92 |
75 - 122 |
45 - 92 |
25 - 72 |
| Lv. 100 |
190 - 284 |
85 - 179 |
85 - 179 |
145 - 239 |
85 - 179 |
45 - 139 |
Max Stats Beneficial Nature |
Lv. 50 |
100 - 147 |
49 - 101 |
49 - 101 |
82 - 134 |
49 - 101 |
27 - 79 |
| Lv. 100 |
190 - 284 |
93 - 196 |
93 - 196 |
159 - 262 |
93 - 196 |
49 - 152 |
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