#229 Houndoom
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Houndoom Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
Male
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Female
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Houndoom Herugaa
ヘルガー
National: #229
Sinnoh: #177
Johto: #215
Male :50%
Female :50%
Ability: Early Bird & Flash Fire
Early Bird: SLEEP conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Classification Height Weight Capture Rate Base Egg Steps
Dark Pokémon 4'07" 77.2lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
35 2 Sp. Attack Point(s)
Black 90
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *2 *1 *2 *1 *0 *1 *2 *0.5 *1 *0.5 *0.5
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond Long ago, people imagined its eerie howls to be the call of the grim reaper.
Pearl
Platinum The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
HeartGold If you are burned by the flames it shoots from its mouth, the pain will never go away.
SoulSilver Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.

Location (In-Depth Details)
Game Location
Ruby Trade from Emerald/Colosseum/XD
Sapphire Trade from Emerald/Colosseum/XD
Emerald Evolve Houndour
FireRed Trade from Emerald/Colosseum/XD
LeafGreen Trade from Emerald/Colosseum/XD
Colosseum Snagged from Cipher Peon Nella in Realgam Tower Colosseum
XD Evolve Houndour
Diamond Transfer from GBA Games, Trade with Pearl
Pearl Routes 214 & 215 Details
Platinum Evolve Houndour
HeartGold Safari Zone (Special Items) Details
SoulSilver Safari Zone (Special Items) Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Ember401002510
The foe is attacked with small flames. The target may also be left with a burn.
Howl----40--
The user howls loudly to raise its spirit, boosting its Attack stat.
Smog20702040
The foe is attacked with a discharge of filthy gases. It may also poison the target.
4Howl----40--
The user howls loudly to raise its spirit, boosting its Attack stat.
9Smog20702040
The foe is attacked with a discharge of filthy gases. It may also poison the target.
14Roar--10020--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
17Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
22Odor Sleuth----40--
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
28Beat Up1010010--
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
32Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
38Faint Attack60--20--
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
44Embargo--10015--
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
48Flamethrower951001510
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
54Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
60Nasty Plot----20--
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM49 Snatch -- -- 10 --
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63 Embargo -- 100 15 --
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100 15 --
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Heat Wave 100 90 10 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Super Fang ?? 90 10 --
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
Role Play -- -- 10 --
The user mimics the foe completely, copying the foe's natural ability.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fire Spin157015--Details
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
Rage2010020--Details
While this move is in use, it gains attack power each time the user is hit in battle.
Pursuit4010020--Details
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Spite--10010--Details
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Reversal??10015--Details
An all-out attack that becomes more powerful the less HP the user has.
Beat Up1010010--Details
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Will-o-wisp--7515--Details
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
Fire Fang65951510Details
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510Details
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Nasty Plot----20--Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Punishment??1005--Details
This attack's power increases the more the foe has powered up with stat changes.
Feint - HGSS Only5010010--Details
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 75 90 50 110 80 95
Max Stats
Hindering Nature
Lv. 50 135 - 182 85 - 127 49 - 91 103 - 145 76 - 118 90 - 132
Lv. 100 260 - 354 166 - 251 94 - 179 202 - 287 148 - 233 175 - 260
Max Stats
Neutral Nature
Lv. 50 135 - 182 95 - 142 55 - 102 115 - 162 85 - 132 100 - 147
Lv. 100 260 - 354 185 - 279 105 - 199 225 - 319 165 - 259 195 - 289
Max Stats
Beneficial Nature
Lv. 50 135 - 182 104 - 156 60 - 112 126 - 178 93 - 145 110 - 161
Lv. 100 260 - 354 203 - 306 115 - 218 247 - 350 181 - 284 214 - 317

<--- #228
Houndour
#230
Kingdra
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