#237 Hitmontop
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Hitmontop Kaporea
カポエラー
National: #237
Johto: #148
Male :100%
Female :0%
Ability: Intimidate & Technician
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Technician: Moves with a base power of 60 or less raise to 1.5 times.
Classification Height Weight Capture Rate Base Egg Steps
Handstand Pokémon 4'07" 105.8lbs 45 6,400
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 Sp. Defense Point(s)
Brown 0
Damage Taken
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
No Hold Item
HumanShape
Evolutionary Chain
Flavour Text
Diamond It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Pearl
Platinum
HeartGold If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you'd like.
SoulSilver It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.

Location
Game Location
Ruby Trade from Colosseum
Sapphire Trade from Colosseum
Emerald Trade from Colosseum
FireRed Trade from Colosseum
LeafGreen Trade from Colosseum
Colosseum Snagged from Cipher Peon Skrub in Agate Bridge
XD Trade from Colosseum
Diamond Evolve from Tyrogue
Pearl Evolve from Tyrogue
Platinum Evolve Tyrogue
HeartGold Evolve Tyrogue
SoulSilver Evolve Tyrogue
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Revenge6010010--
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Rolling Kick60851530
The user lashes out with a quick, spinning kick. It may also make the target flinch.
6Focus Energy----30--
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
10Pursuit4010020--
An attack move that inflicts double damage if used on a foe that is switching out of battle.
15Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
19Triple Kick109010--
A consecutive three- kick attack that becomes more powerful with each successive hit.
24Rapid Spin2010040--
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
28Counter??10020--
A retaliation move that counters any physical attack, inflicting double the damage taken.
33Feint5010010--
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
37Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
42Gyro Ball??1005--
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
46Detect----5--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
51Close Combat1201005--
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
55Endeavor??1005--
An attack move that cuts down the foe's HP to equal the user's HP.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74 Gyro Ball ?? 100 5 --
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Vacuum Wave 40 100 30 --
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Twister 40 100 20 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Role Play -- -- 10 --
The user mimics the foe completely, copying the foe's natural ability.
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Rapid Spin2010040--Details
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Hi Jump Kick1009020--Details
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Mach Punch4010030--Details
The user throws a punch at blinding speed. It is certain to strike first.
Mind Reader----5--Details
The user senses the foe's movements with its mind to ensure its next attack does not miss.
Helping Hand----20--Details
A move that boosts the power of the ally's attack in a Double Battle.
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Vacuum Wave4010030--Details
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Bullet Punch4010030--Details
The user strikes with a tough punch as fast as a bullet. This move always goes first.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Tackle359535--
Lv. 1
A physical attack in which the user charges and slams into the foe with its whole body.
Helping Hand----20--
Lv. 1
A move that boosts the power of the ally's attack in a Double Battle.
Fake Out4010010100
Lv. 1
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Foresight----40--
Pt Lv. 1
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Uproar5010010--
Tutor
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 95 95 35 110 70
Max Stats
Hindering Nature
Lv. 50 110 - 157 90 - 132 90 - 132 36 - 78 103 - 145 67 - 109
Lv. 100 210 - 304 175 - 260 175 - 260 67 - 152 202 - 287 130 - 215
Max Stats
Neutral Nature
Lv. 50 110 - 157 100 - 147 100 - 147 40 - 87 115 - 162 75 - 122
Lv. 100 210 - 304 195 - 289 195 - 289 75 - 169 225 - 319 145 - 239
Max Stats
Beneficial Nature
Lv. 50 110 - 157 110 - 161 110 - 161 44 - 95 126 - 178 82 - 134
Lv. 100 210 - 304 214 - 317 214 - 317 82 - 185 247 - 350 159 - 262

<--- #236
Tyrogue
#238
Smoochum
--->

 
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