#245 Suicune
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Suicune Suikun
スイクン
National: #245
Johto: #245
Suicune is Genderless
Ability: Pressure
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Classification Height Weight Capture Rate Base Egg Steps
Aurora Pokémon 6'07" 412.3lbs 3 20,480
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
35 1 Defense Point(s)
2 Sp. Defense Point(s)
Blue 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item Suicune cannot breed
Evolutionary Chain
Flavour Text
Diamond It races around the world to purify fouled water. It dashes away with the north wind.
Pearl
Platinum
HeartGold Said to be the embodiment of north winds, it can instantly purify filthy, murky water.
SoulSilver This Pokémon races across the land. It is said that north winds will somehow blow whenever it appears.

Location (In-Depth Details)
Game Location
Ruby Trade from FireRed/LeafGreen/Colosseum
Sapphire Trade from FireRed/LeafGreen/Colosseum
Emerald Trade from FireRed/LeafGreen/Colosseum
FireRed Wild in Kanto after Elite 4 when Starter chosen was Charmander
LeafGreen Wild in Kanto after Elite 4 when Starter chosen was Charmander
Colosseum Snagged from Cipher Admin Venus in The Under
XD Trade from LeafGreen/Colosseum
Diamond Transfer from GBA via Pal Park
Pearl Transfer from GBA via Pal Park
Platinum None - Pal Park from 3rd Gen
HeartGold Route 25 Details
SoulSilver Route 25 Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
8Bubblebeam651002010
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
15Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
22Gust4010035--
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
29Aurora Beam651002010
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
36Mist----30--
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
43Mirror Coat??10020--
A retaliation move that counters any special attack, inflicting double the damage taken.
50Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
57Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
64Extrasensory801003010
The user attacks with an odd, unseeable power. It may also make the foe flinch.
71Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.
78Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
8Bubblebeam651002010
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
15Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
22Gust4010035--
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
29Aurora Beam651002010
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
36Mist----30--
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
43Mirror Coat??10020--
A retaliation move that counters any special attack, inflicting double the damage taken.
50Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
57Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
64Extrasensory801003010
The user attacks with an odd, unseeable power. It may also make the foe flinch.
71Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.
78Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
85Blizzard12070510
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Ominous Wind 60 100 5 10
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Sheer Cold??305--
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.13th Movie Giveaway
Air Slash75952030
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.13th Movie Giveaway
Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.13th Movie Giveaway
Extremespeed801005--
The user charges the foe at blinding speed. This attack always goes before any other move.13th Movie Giveaway

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 100 75 115 90 115 85
Max Stats
Hindering Nature
Lv. 50 160 - 207 72 - 114 108 - 150 85 - 127 108 - 150 81 - 123
Lv. 100 310 - 404 139 - 224 211 - 296 166 - 251 211 - 296 157 - 242
Max Stats
Neutral Nature
Lv. 50 160 - 207 80 - 127 120 - 167 95 - 142 120 - 167 90 - 137
Lv. 100 310 - 404 155 - 249 235 - 329 185 - 279 235 - 329 175 - 269
Max Stats
Beneficial Nature
Lv. 50 160 - 207 88 - 139 132 - 183 104 - 156 132 - 183 99 - 150
Lv. 100 310 - 404 170 - 273 258 - 361 203 - 306 258 - 361 192 - 295

<--- #244
Entei
#246
Larvitar
--->

 
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