|
|
 |
#263 Zigzagoon | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| Normal Sprite |
Shiny Sprite |
 |
 |
|
| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Zigzagoon |
Zigzaguma ジグザグマ |
|
|
 |
| Ability: Pickup & Gluttony |
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. In Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Gluttony: A held Berry is eaten earlier than usual when HP is low. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Tinyracoon Pokémon |
1'04" |
38.6lbs |
255 |
3,840 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
1 Speed Point(s)
|
Brown |
120 |
|
Flavour Text
|
|
Diamond
|
It walks in zigzag fashion. It is good at finding items in the grass and even in the ground.
|
| Pearl |
| Platinum
|
| HeartGold |
It gets interested in everything, which is why it zigs and zags. It is good at finding items.
|
| SoulSilver |
|
Location (In-Depth Details)
|
|
Game
|
Location
|
| Ruby |
Routes 101, 102, 103, 104, 110, 116, 117, 120, 121 & 123, Petalburg Woods
|
| Sapphire
|
Routes 101, 102, 103, 104, 110, 116, 117, 120, 121 & 123, Petalburg Woods
|
| Emerald
|
Routes 101, 102, 103, 118 & 119
|
| FireRed
|
Trade from Ruby/Sapphire/Emerald
|
| LeafGreen
|
Trade from Ruby/Sapphire/Emerald
|
| Colosseum
|
Trade from Ruby/Sapphire/Emerald
|
| XD
|
Trade from Ruby/Sapphire/Emerald
|
| Diamond
|
Swarm in Route 202
|
Details
|
| Pearl
|
Swarm in Route 202
|
Details
|
| Platinum
|
Route 202 - (Swarm)
|
Details
|
| HeartGold
|
Sprout Tower, Bell Tower, Burnt Tower Safari Zone (Special Items)
|
Details
|
| SoulSilver
|
Sprout Tower, Bell Tower, Burnt Tower Safari Zone (Special Items)
|
Details
|
| PokéWalker
|
Hoenn Field
|
Details
|
| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | — | Growl |  |  | -- | 100 | 40 | -- | | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | | 5 | Tail Whip |  |  | -- | 100 | 30 | -- | | The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | | 9 | Headbutt |  |  | 70 | 100 | 15 | 30 | | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | | 13 | Sand-attack |  |  | -- | 100 | 15 | -- | | Sand is hurled in the foe's face, reducing its accuracy. | | 17 | Odor Sleuth |  |  | -- | -- | 40 | -- | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | 21 | Mud Sport |  |  | -- | -- | 15 | -- | | The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | | 25 | Pin Missile |  |  | 14 | 85 | 20 | -- | | Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. | | 29 | Covet |  |  | 40 | 100 | 40 | -- | | The user endearingly approaches the foe, then steals the item the foe is holding. | | 33 | Flail |  |  | ?? | 100 | 15 | -- | | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | 37 | Rest |  |  | -- | -- | 10 | -- | | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | 41 | Belly Drum |  |  | -- | -- | 10 | -- | | The user maximizes its Attack stat in exchange for HP equal to half its max HP. | | 45 | Fling |  |  | ?? | 100 | 10 | -- | | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM & HM Attacks | |
| TM03 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | | TM06 |
Toxic |
 |
 |
-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM13 |
Ice Beam |
 |
 |
95 |
100 |
10 |
10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
 |
 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM23 |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | TM24 |
Thunderbolt |
 |
 |
95 |
100 |
15 |
10 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | | TM25 |
Thunder |
 |
 |
120 |
70 |
10 |
30 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM34 |
Shock Wave |
 |
 |
60 |
-- |
20 |
-- |
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
 |
 |
40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | | TM57 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | | TM58 |
Endure |
 |
 |
-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM73 |
Thunder Wave |
 |
 |
-- |
100 |
20 |
-- |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | | TM78 |
Captivate |
 |
 |
-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | | HM03 |
Surf |
 |
 |
95 |
100 |
15 |
-- |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | | HM05 HGSS |
Whirlpool |
 |
 |
15 |
70 |
15 |
-- |
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | | HM06 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Fury Cutter |
 |
 |
10 |
95 |
20 |
-- |
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| Icy Wind |
 |
 |
55 |
95 |
15 |
100 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| Trick |
 |
 |
-- |
100 |
10 |
-- |
| The user catches the foe off guard and swaps the foe's held item with its own. |
| Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| A move that boosts the power of the ally's attack in a Double Battle. |
| Last Resort |
 |
 |
130 |
100 |
5 |
-- |
| This move can be used only after the user has used all the other moves it knows in the battle. |
| Snore |
 |
 |
40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift |
 |
 |
60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Gunk Shot |
 |
 |
120 |
70 |
5 |
30 |
| The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Rollout |
 |
 |
30 |
90 |
20 |
-- |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
| The user slams a barrage of hard- shelled seeds down on the foe from above. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Super Fang |
 |
 |
?? |
90 |
10 |
-- |
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Charm |  |  | -- | 100 | 20 | -- | Details | | The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | | Pursuit |  |  | 40 | 100 | 20 | -- | Details | | An attack move that inflicts double damage if used on a foe that is switching out of battle. | | Substitute |  |  | -- | -- | 10 | -- | Details | | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | Tickle |  |  | -- | 100 | 20 | -- | Details | | The user tickles the foe into laughing, reducing its Attack and Defense stats. | | Trick |  |  | -- | 100 | 10 | -- | Details | | The user catches the foe off guard and swaps the foe's held item with its own. | | Helping Hand |  |  | -- | -- | 20 | -- | Details | | A move that boosts the power of the ally's attack in a Double Battle. | | Mud-slap |  |  | 20 | 100 | 10 | 100 | Details | | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
| | | | |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
38 |
30 |
41 |
30 |
41 |
60 |
Max Stats Hindering Nature |
Lv. 50 |
98 - 145 |
31 - 73 |
41 - 83 |
31 - 73 |
41 - 83 |
58 - 100 |
| Lv. 100 |
186 - 280 |
58 - 143 |
78 - 162 |
58 - 143 |
78 - 162 |
112 - 197 |
Max Stats Neutral Nature |
Lv. 50 |
98 - 145 |
35 - 82 |
46 - 93 |
35 - 82 |
46 - 93 |
65 - 112 |
| Lv. 100 |
186 - 280 |
65 - 159 |
87 - 181 |
65 - 159 |
87 - 181 |
125 - 219 |
Max Stats Beneficial Nature |
Lv. 50 |
98 - 145 |
38 - 90 |
50 - 102 |
38 - 90 |
50 - 102 |
71 - 123 |
| Lv. 100 |
186 - 280 |
71 - 174 |
95 - 199 |
71 - 174 |
95 - 199 |
137 - 240 |
|
|