#275 Shiftry
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Shiftry Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Shiftry Daatingu
ダーテング
National: #275
Male :50%
Female :50%
Ability: Chlorophyll & Early Bird
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Early Bird: SLEEP conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Classification Height Weight Capture Rate Base Egg Steps
Wickid Pokémon 4'03" 131.4lbs 45 3,840
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 3 Attack Point(s)
Brown 0
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *2 *2 *0.5 *2 *0 *4 *1 *0.5 *1 *0.5 *1
Wild Hold Item Egg Groups
No Hold Item
Ground
Plant
Evolutionary Chain
Flavour Text
Diamond By flapping its leafy fan, it can whip up gusts of 100 ft/second that can level houses.
Pearl
Platinum
HeartGold It lives quietly in the deep forest. It is said to create chilly winter winds with the fans it holds.
SoulSilver

Location
Game Location
Ruby Evolve Nuzleaf
Sapphire Trade from Ruby/Emerald/XD
Emerald Evolve Nuzleaf
FireRed Trade from Ruby/Emerald/XD
LeafGreen Trade from Ruby/Emerald/XD
Colosseum Trade from Ruby/Emerald/XD
XD Evolve Nuzleaf
Diamond Evolve from Nuzleaf
Pearl Evolve from Nuzleaf
Platinum Evolve Nuzleaf
HeartGold Evolve Nuzleaf
SoulSilver Evolve Nuzleaf
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Faint Attack60--20--
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Whirlwind--10020--
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Nasty Plot----20--
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Razor Leaf559525--
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
49Leaf Storm140905100
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM62 Silver Wind 60 100 5 10
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM63 Embargo -- 100 15 --
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 DPt Defog -- -- 15 --
It reduces the foe's evasion stat. It also removes spikes, light screens, etc.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Air Cutter 55 95 25 --
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Ominous Wind 60 100 5 10
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Bounce 85 85 5 30
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.
Twister 40 100 20 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Worry Seed -- 100 10 --
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Leech Seed--9010--Details
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Amnesia----20--Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Quick Attack4010030--Details
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Razor Wind8010010--Details
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Take Down908520--Details
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
False Swipe4010040--Details
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Worry Seed--10010--Details
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Nasty Plot----20--Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Power Swap - HGSS Only----10--Details
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Pound4010035--
Lv. 1
The foe is physically pounded with a long tail or a foreleg, etc.
Harden----30--
Lv. 3
The user stiffens all the muscles in its body to raise its Defense stat.
Growth----40--
Lv. 7
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
Nature Power----20--
Lv. 13
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Fake Out4010010100
Lv. 19
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Razor Wind8010010--
Lv. 37
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Extrasensory801003010
Lv. 49
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Bide??--10--
Lv. 1
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Synthesis----5--
Lv. 21
The user restores its own HP. The amount of HP regained varies with the weather.

3rd Gen Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Pound4010035--
RSE
FRLG
Lv1
Lv1
The foe is physically pounded with a long tail or a foreleg, etc.
Harden----30--
RSE
FRLG
Lv1
Lv1
The user stiffens all the muscles in its body to raise its Defense stat.
Growth----40--
RSE
FRLG
Lv1
Lv1
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
Nature Power----20--
RSE
FRLG
Lv1
Lv1
An attack that makes use of nature's power. Its effects vary depending on the user's environment.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 90 100 60 90 60 80
Max Stats
Hindering Nature
Lv. 50 150 - 197 94 - 136 58 - 100 85 - 127 58 - 100 76 - 118
Lv. 100 290 - 384 184 - 269 112 - 197 166 - 251 112 - 197 148 - 233
Max Stats
Neutral Nature
Lv. 50 150 - 197 105 - 152 65 - 112 95 - 142 65 - 112 85 - 132
Lv. 100 290 - 384 205 - 299 125 - 219 185 - 279 125 - 219 165 - 259
Max Stats
Beneficial Nature
Lv. 50 150 - 197 115 - 167 71 - 123 104 - 156 71 - 123 93 - 145
Lv. 100 290 - 384 225 - 328 137 - 240 203 - 306 137 - 240 181 - 284

<--- #274
Nuzleaf
#276
Taillow
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