#315 Roselia
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P PtHGSS
Male Female Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Roselia Rozelia
ロゼリア
National: #315
Sinnoh: #025
Male :50%
Female :50%
Ability: Natural Cure & Poison Point
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Classification Height Weight Capture Rate Base Egg Steps
Thorn Pokémon 1'00" 4.4lbs 150 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 2 Sp. Attack Point(s)
Green 60
Damage Taken
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Poison Barb
- 5%
Fairy
Plant
Evolutionary Chain
To get Budew, you will need to breed while holding the Rose Incense
Flavour Text
Diamond ROSELIA raised on clean drinking water are known to grow vividly colored flowers.
Pearl The beautiful flowers on its arms have toxic thorns. Don't even think about picking those flowers.
Platinum The more healthy the ROSELIA, the more pleasant its flowersf aroma. Its scent deeply relaxes people.
HeartGold ROSELIA that drink nutritionally rich springwater are said to reveal rare coloration when they bloom.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Route 117
Sapphire Route 117
Emerald Trade from Ruby/Sapphire/XD
FireRed Trade from Ruby/Sapphire/XD
LeafGreen Trade from Ruby/Sapphire/XD
Colosseum Trade from Ruby/Sapphire/XD
XD Snagged from Cipher Peon Fasin in Phenac Training School
Diamond Routes 212, 221, 224, 225, 229, Trophy Garden, Safari Game Details
Pearl Routes 212, 221, 224, 225, 229, Trophy Garden, Safari Game Details
Platinum Route 208, Route 209, Route 210 South, Route 212 North, Route 221, Route 224, Route 229, Route 230, Trophy Garden Details
HeartGold Safari Zone (With Blocks After Levelled Up) Details
SoulSilver Safari Zone (With Blocks After Levelled Up) Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Absorb2010025--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
4Growth----40--
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
7Poison Sting151003530
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
10Stun Spore--7530--
The user scatters a cloud of paralyzing powder. It may paralyze the target.
13Mega Drain4010015--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
16Leech Seed--9010--
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
19Magical Leaf60--20--
The user scatters curious leaves that chase the foe. This attack will not miss.
22Grasswhistle--5515--
The user plays a pleasant melody that lulls the foe into a deep sleep.
25Giga Drain6010010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
28Toxic Spikes----20--
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
31Sweet Scent--10020--
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
34Ingrain----20--
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
37Toxic--8510--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
40Petal Dance9010020--
The user attacks by scattering petals for two to three turns. The user then becomes confused.
43Aromatherapy----5--
The user releases a soothing scent that heals all status problems affecting the user's party.
46Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Worry Seed -- 100 10 --
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Spikes----20--Details
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
Synthesis----5--Details
The user restores its own HP. The amount of HP regained varies with the weather.
Pin Missile148520--Details
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
Cotton Spore--8540--Details
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
Sleep Powder--7515--Details
The user scatters a big cloud of sleep- inducing dust around the foe.
Razor Leaf559525--Details
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
Mind Reader----5--Details
The user senses the foe's movements with its mind to ensure its next attack does not miss.
Leaf Storm140905100Details
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Water Sport----15--
Lv. 7
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Worry Seed--10010--
Lv. 16
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Uproar5010010--
Tutor
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Extrasensory801003010
The user attacks with an odd, unseeable power. It may also make the foe flinch.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 60 45 100 80 65
Max Stats
Hindering Nature
Lv. 50 110 - 157 58 - 100 45 - 87 94 - 136 76 - 118 63 - 105
Lv. 100 210 - 304 112 - 197 85 - 170 184 - 269 148 - 233 121 - 206
Max Stats
Neutral Nature
Lv. 50 110 - 157 65 - 112 50 - 97 105 - 152 85 - 132 70 - 117
Lv. 100 210 - 304 125 - 219 95 - 189 205 - 299 165 - 259 135 - 229
Max Stats
Beneficial Nature
Lv. 50 110 - 157 71 - 123 55 - 106 115 - 167 93 - 145 77 - 128
Lv. 100 210 - 304 137 - 240 104 - 207 225 - 328 181 - 284 148 - 251

<--- #314
Illumise
#316
Gulpin
--->

 
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