#350 Milotic
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P PtHGSS
Male Female Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Milotic Mirokarosu
ミロカロス
National: #350
Sinnoh: #139
Male :50%
Female :50%
Ability: Marvel Scale
Marvel Scale: Ups DEFENSE if suffering - Defense raises to 1.5 times when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).
Classification Height Weight Capture Rate Base Egg Steps
Tender Pokémon 20'04" 357.1lbs 60 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
600,000 Points
Erratic
70 2 Sp. Defense Point(s)
Pink 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Water 1
Dragon
Evolutionary Chain
Flavour Text
Diamond When people bicker, it is said to arise from the depths of lakes to becalm violent hearts.
Pearl It is the world's most beautiful Pokémon. There are many works of art featuring MILOTIC.
Platinum Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.
HeartGold It's said that a glimpse of a MILOTIC and its beauty will calm any hostile emotions you're feeling.
SoulSilver

Location
Game Location
Ruby Evolve Feebas
Sapphire Evolve Feebas
Emerald Evolve Feebas
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald
Diamond Evolve from Feebas
Pearl Evolve from Feebas
Platinum Evolve Feebas
HeartGold Evolve Feebas
SoulSilver Evolve Feebas
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Gun4010025--
The foe is blasted with a forceful shot of water.
Wrap158520--
A long body or vines are used to wrap and squeeze the foe for two to five turns.
5Water Sport----15--
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
9Refresh----20--
The user rests to cure itself of a poisoning, burn, or paralysis.
13Water Pulse601002020
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
17Twister401002020
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
21Recover----10--
A self-healing move. The user restores its own HP by up to half of its max HP.
25Captivate--10020--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
29Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
33Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
37Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.
41Attract--10015--
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
45Safeguard----25--
The user creates a protective field that prevents status problems for five turns.
49Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100 10 --
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Twister 40 100 20 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Mirror Coat??10020--Details
A retaliation move that counters any special attack, inflicting double the damage taken.
Dragonbreath601002030Details
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
Mud Sport----15--Details
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Hypnosis--7020--Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Light Screen----30--Details
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Confuse Ray--10010--Details
The foe is exposed to a sinister ray that triggers confusion.
Mist----30--Details
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Haze----30--Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Splash----40--
Lv. 1
The user just flops and splashes around to no effect at all...
Tackle359535--
Lv. 15
A physical attack in which the user charges and slams into the foe with its whole body.
Flail??10015--
Lv. 30
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 95 60 79 100 125 81
Max Stats
Hindering Nature
Lv. 50 155 - 202 58 - 100 75 - 117 94 - 136 117 - 159 77 - 119
Lv. 100 300 - 394 112 - 197 146 - 231 184 - 269 229 - 314 150 - 234
Max Stats
Neutral Nature
Lv. 50 155 - 202 65 - 112 84 - 131 105 - 152 130 - 177 86 - 133
Lv. 100 300 - 394 125 - 219 163 - 257 205 - 299 255 - 349 167 - 261
Max Stats
Beneficial Nature
Lv. 50 155 - 202 71 - 123 92 - 144 115 - 167 143 - 194 94 - 146
Lv. 100 300 - 394 137 - 240 179 - 282 225 - 328 280 - 383 183 - 287

<--- #349
Feebas
#351
Castform
--->

 
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