#081 Magnemite
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Magnemite Pokémon Sword & Shield data
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Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
081 082 Magnemite コイル
Coil
FireRed/LeafGreen
Ability: Magnet Pull & Sturdy
Magnet Pull: Steel type Pokémon cannot escape from battle
Sturdy: One-Hit KO Moves will not work
Emerald
Gender Ratio
Male: 0 % Female: 0 %
Classification Type 1 Type 2 Height Weight
Magnet Pokémon
1'00" 13.0 lbs
Evolution Chain
--Lv. 30-->

Wild Hold Item Dex Category Colour Category Footprint
RSE
Metal Coat - 5%
Gray

Damage Taken
*0.5 *2 *1 *0.5 *0.5 *0.5 *2 *0 *4 *0.25 *0.5 *0.5 *0.5 *0.5 *0.5 *0.5 *0.25
Flavor Text
Ruby MAGNEMITE attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this POKéMON clinging to the breaker box.
Sapphire MAGNEMITE floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This POKéMON becomes incapable of flight if its internal electrical supply is depleted.
Emerald The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.
FireRed It moves while constantly hovering. It discharges THUNDER WAVE and so on from the units at its sides.
LeafGreen Uses antigravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

Location
Game Location
Ruby New Mauville
Sapphire New Mauville
Emerald New Mauville
FireRed Power Plant
LeafGreen Power Plant
Colosseum Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
XD Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Metal Sound
--8540--
Emits a horrible screech that sharply lowers SP. DEF.
Tackle
359535--
Charges the foe with a full- body tackle.
6Thundershock
401003010
An electrical attack that may paralyze the foe.
11Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
16Sonicboom
??9020--
Launches shock waves that always inflict 20 HP damage.
21Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
26Spark
651002030
An electrified tackle that may paralyze the foe.
32Lock-on
--1005--
Locks on to the foe to ensure the next move hits.
38Swift
60--20--
Sprays star-shaped rays that never miss.
44Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
50Zap Cannon
100505100
Powerful and sure to cause paralysis, but inaccurate.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Metal Sound
--8540--
Emits a horrible screech that sharply lowers SP. DEF.
Tackle
359535--
Charges the foe with a full- body tackle.
6Thundershock
401003010
An electrical attack that may paralyze the foe.
11Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
16Sonicboom
??9020--
Launches shock waves that always inflict 20 HP damage.
21Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
26Spark
651002030
An electrified tackle that may paralyze the foe.
32Lock-on
--1005--
Locks on to the foe to ensure the next move hits.
38Swift
60--20--
Sprays star-shaped rays that never miss.
44Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
50Zap Cannon
100505100
Powerful and sure to cause paralysis, but inaccurate.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
5,120 Steps Special Attack: 1 Point 190

Egg Groups
Lists Of GroupsGroup Names
Mineral

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats253570955545
Max Stats
Hindering Nature
254152 215260188170
Max Stats
Neutral Nature
254169239289209189
Max Stats
Beneficial Nature
254185262317229207