#130 Gyarados
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
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Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
130 053 Gyarados ギャラドス
Gyarados
FireRed/LeafGreen
Ability: Intimidate
Upon Gyarados' Entry in Battle, all opponent's Attacks are lowered
Emerald
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Atrocious Pokémon
21'04" 518.0 lbs
Evolution Chain
--Lv. 20-->

Wild Hold Item Dex Category Colour Category Footprint
None Blue

Flavour Text
Ruby When MAGIKARP evolves into GYARADOS, its brain cells undergo a structural transformation. It is said that this transformation is to blame for this POKéMON's wildly violent nature.
Sapphire Once GYARADOS goes on a rampage, its ferociously violent blood doesn't calm until it has burned everything down. There are records of this POKéMON's rampages lasting a whole month.
Emerald It is an extremely vicious and violent POKéMON. When humans begin to fight, it will appear and burn everything to the ground with intensely hot flames.
Fire Red It has an extremely aggressive nature. The HYPER BEAM it shoots from its mouth totally incinerates all targets.
Leaf Green Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage.

Location
Game Rarity Location
Ruby Rare Sootopolis City (Fish)
Sapphire Rare Sootopolis City (Fish)
Emerald Rare Sootopolis City (Fish)
FireRed Rare Routes 4, 6, 10, 11, 12, 13, 19, 20, 21 22, 23 & 25, Cerulean City, Cinnabar Island, Four Island, Fuchsia City, Lavender Town, One Island, Pallet Town, Viridian City, Berry Forest, Bond Bridge, Cape Brink, Cerulean Cave Floor 1 & Basement 1, Five Isle Meadow, Green Path, Icefall Cave Floor 1, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Ruin Valley, Safari Zone Areas 1, 2, 3 & Center, Seafoam Island Basements 3 & 4, S.S. Anne, Tanoby Ruins, Trainer Tower, Treasure Beach, Water Labyrinth, Water Path (Fish)
LeafGreen Rare Routes 4, 6, 10, 11, 12, 13, 19, 20, 21 22, 23 & 25, Cerulean City, Cinnabar Island, Four Island, Fuchsia City, Lavender Town, One Island, Pallet Town, Viridian City, Berry Forest, Bond Bridge, Cape Brink, Cerulean Cave Floor 1 & Basement 1, Five Isle Meadow, Green Path, Icefall Cave Floor 1, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Ruin Valley, Safari Zone Areas 1, 2, 3 & Center, Seafoam Island Basements 3 & 4, S.S. Anne, Tanoby Ruins, Trainer Tower, Treasure Beach, Water Labyrinth, Water Path (Fish)
Colosseum None Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
XD None Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Thrash
9010020100
A rampage of 2 to 3 turns that confuses the user.
20Bite
601002530
Bites with vicious fangs. May cause flinching.
25Dragon Rage
??10010--
Launches shock waves that always inflict 40 HP damage.
30Leer
--10030--
Frightens the foe with a leer to lower DEFENSE.
35Twister
401002020
Whips up a vicious twister to tear at the foe.
40Hydro Pump
120805--
Blasts water at high power to strike the foe.
45Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
50Dragon Dance
----20--
A mystical dance that ups ATTACK and SPEED.
55Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Thrash
9010020100
A rampage of 2 to 3 turns that confuses the user.
20Bite
601002530
Bites with vicious fangs. May cause flinching.
25Dragon Rage
??10010--
Launches shock waves that always inflict 40 HP damage.
30Leer
--10030--
Frightens the foe with a leer to lower DEFENSE.
35Twister
401002020
Whips up a vicious twister to tear at the foe.
40Hydro Pump
120805--
Blasts water at high power to strike the foe.
45Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
50Dragon Dance
----20--
A mystical dance that ups ATTACK and SPEED.
55Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
--10020--
Makes the foe flee to end the battle.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM35Flamethrower
951001510
A powerful fire attack that may inflict a burn.
TM37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
TM38Fire Blast
12085510
A fiery blast that scorches all. May cause a burn.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
8010015--
Charges the foe with speed to climb waterfalls.
HM08Dive
6010010--
Dives underwater the first turn and strikes next turn.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.

Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
1,280 Steps Attack: 2 Points 45

Egg Groups
Lists Of Groups
Group Names
Water 2
Dragon

Stats
 HP AttackDefenseSp. AttackSp. DefenseSpeed
Base Stats95125796010081
Max Stats
Hindering Nature
394314 231197269234
Max Stats
Neutral Nature
394349257219299261
Max Stats
Beneficial Nature
394383282240328287

 
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