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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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303
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069
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Mawile
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クチート Kuchiito
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Ability: Hyper Cutter & Intimidate
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Hyper Cutter: Mawile's Attack cannot be Lowered by Opponent Intimidate: Upon Mawile's Entry in Battle, all opponent's Attack Stats are lowered
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Deceiver Pokémon
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2'00"
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25.4 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Black
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Flavour Text
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Ruby
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MAWHILE's huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws.
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Sapphire
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Don't be taken in by this POKéMON's cute face - it's very dangerous. MAWILE fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
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Emerald
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Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
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Fire Red
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It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
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Leaf Green
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It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
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Location
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Game
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Rarity
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Location
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Ruby
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Common
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Cave of Origin Floor 1 & Basements 1, 2 & 3, Granite Cave Basements 1 & 2, Sky Pillar Floors 1, 3 & 5, Victory Road Basement 2
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Sapphire
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None
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Trade from Ruby/Emerald/XD
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Emerald
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Rare
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Victory Road Basements 1 & 2
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FireRed
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None
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Trade from Ruby/Emerald/XD
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LeafGreen
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None
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Trade from Ruby/Emerald/XD
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Colosseum
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None
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Trade from Ruby/Emerald/XD
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XD
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Only One
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Snagged from Cipher Cmdr. Exol in ONBS Station Top
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Astonish | | 30 | 100 | 15 | 30 | | An attack that may shock the foe into flinching. | | 6 | Fake Tears | | -- | 100 | 20 | -- | | Feigns crying to sharply lower the foe's SP. DEF. | | 11 | Bite | | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | 16 | Sweet Scent | | -- | 100 | 20 | -- | | Allures the foe to reduce evasiveness. | | 21 | Vicegrip | | 55 | 100 | 30 | -- | | Grips the foe with large and powerful pincers. | | 26 | Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. | | 31 | Baton Pass | | -- | -- | 40 | -- | | Switches out the user while keeping effects in play. | | 36 | Crunch | | 80 | 100 | 15 | 20 | | Crunches with sharp fangs. May lower SP. DEF. | | 41 | Iron Defense | | -- | -- | 15 | -- | | Hardens the body's surface to sharply raise DEFENSE. | | 46 | Stockpile | | -- | -- | 10 | -- | | Charges up power for up to 3 turns. | | 46 | Swallow | | -- | -- | 10 | -- | | Absorbs stockpiled power and restores HP. | | 46 | Spit Up | | 100 | 100 | 10 | -- | | Releases stockpiled power (the more the better). |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Astonish | | 30 | 100 | 15 | 30 | | An attack that may shock the foe into flinching. | | 6 | Fake Tears | | -- | 100 | 20 | -- | | Feigns crying to sharply lower the foe's SP. DEF. | | 11 | Bite | | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | 16 | Sweet Scent | | -- | 100 | 20 | -- | | Allures the foe to reduce evasiveness. | | 21 | Vicegrip | | 55 | 100 | 30 | -- | | Grips the foe with large and powerful pincers. | | 26 | Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. | | 31 | Baton Pass | | -- | -- | 40 | -- | | Switches out the user while keeping effects in play. | | 36 | Crunch | | 80 | 100 | 15 | 20 | | Crunches with sharp fangs. May lower SP. DEF. | | 41 | Iron Defense | | -- | -- | 15 | -- | | Hardens the body's surface to sharply raise DEFENSE. | | 46 | Stockpile | | -- | -- | 10 | -- | | Charges up power for up to 3 turns. | | 46 | Swallow | | -- | -- | 10 | -- | | Absorbs stockpiled power and restores HP. | | 46 | Spit Up | | 100 | 100 | 10 | -- | | Releases stockpiled power (the more the better). |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM01 | Focus Punch | | 150 | 100 | 20 | -- | | A powerful loyalty attack. The user flinches if hit. | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM12 | Taunt | | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM15 | Hyper Beam | | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM22 | Solarbeam | | 120 | 100 | 10 | -- | | Absorbs light in one turn, then attacks next turn. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM31 | Brick Break | | 75 | 100 | 15 | -- | | Destroys barriers such as REFLECT and causes damage. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM35 | Flamethrower | | 95 | 100 | 15 | 10 | | A powerful fire attack that may inflict a burn. | | TM36 | Sludge Bomb | | 90 | 100 | 10 | 30 | | Sludge is hurled to inflict damage. May also poison. | | TM37 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM38 | Fire Blast | | 120 | 85 | 5 | 10 | | A fiery blast that scorches all. May cause a burn. | | TM39 | Rock Tomb | | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM41 | Torment | | -- | 100 | 15 | -- | | Torments the foe and stops successive use of a move. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | HM04 | Strength | | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Mega Punch | | 80 | 85 | 20 | -- | | A strong punch thrown with incredible power. | | Swords Dance | | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | Mega Kick | | 120 | 75 | 5 | -- | | An extremely powerful kick with intense force. | | Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. | | Seismic Toss | | ?? | 100 | 20 | -- | | Inflicts damage identical to the user's level. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Rock Slide | | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Dynamicpunch | | 100 | 50 | 5 | 100 | | Powerful and sure to cause confusion, but inaccurate. | | Psych Up | | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Ice Punch | | 75 | 100 | 15 | 10 | | An icy punch that may freeze the foe. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Thunderpunch | | 75 | 100 | 15 | 10 | | An electrified punch that may paralyze the foe. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Swords Dance | | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | False Swipe | | 40 | 100 | 40 | -- | | An attack that leaves the foe with at least 1 HP. | | Poison Fang | | 50 | 100 | 15 | 30 | | A sharp-fanged attack. May badly poison the foe. | | Psych Up | | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | Ancientpower | | 60 | 100 | 5 | 10 | | An attack that may raise all stats. | | Tickle | | -- | 100 | 20 | -- | | Makes the foe laugh to lower ATTACK and DEFENSE. |
| Special Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Sing | | -- | 55 | 15 | -- | | A soothing song lulls the foe into a deep slumber. | After Purifying in XD |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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Attack: 1 Point, Defense: 1 Point
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45
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Egg Groups | Lists Of Groups | Group Names | | Ground | | Fairy |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 50 | 85 | 85 | 55 | 55 | 50 | Max Stats Hindering Nature | 304 | 242 | 242 | 188 | 188 | 179 | Max Stats Neutral Nature | 304 | 269 | 269 | 209 | 209 | 199 | Max Stats Beneficial Nature | 304 | 295 | 295 | 229 | 229 | 218 |
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