#061 Poliwhirl
General Location Attacks Stats
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Type
GameBoy Game Boy Color
Poliwhirl
Japan: Nyorozo
ニョロゾ
French: Têtarte
German: Quaputzi
Korean: 슈륙챙이
#061
Classification Height Weight Capture Rate
Tadpole Pokémon 3'03"
1.0m
44.1lbs
20.0kg
120
Experience Growth Effort Values Earned
1,059,860 Points
Medium Slow
65 Hit Points
65 Attack
65 Defense
50 Special
90 Speed
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1
Evolutionary Chain
Locations - In-Depth Details
Red Route 10, Celadon CityDetails
Green (Jp.)Blue (Intl.) Route 10, Celadon CityDetails
Blue (Jp.) Route 10, Celadon CityDetails
Yellow Route 22, Route 23Details

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Bubble 20 100 30 30
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED.
Hypnosis -- 59.8 20 --
A special PSYCHIC-type move. The target is hypnotized into a deep sleep.
Water Gun 40 100 25 --
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move.
16 Hypnosis -- 59.8 20 --
A special PSYCHIC-type move. The target is hypnotized into a deep sleep.
19 Water Gun 40 100 25 --
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move.
26 Double Slap 15 85 10 --
Although each slap is weak, this attack hits the target two to five times in succession.
33 Body Slam 85 100 15 10
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects.
41 Amnesia -- 100 20 --
Sharply raises the user's SPECIAL stat. Also increases protection against special attacks.
49 Hydro Pump 120 80 5 --
The strongest WATER-type attack. However, while it is powerful, it may miss the target.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01 Mega Punch 80 85 20 --
A NORMAL-type attack move. It is highly accurate and relatively powerful.
TM05 Mega Kick 120 74.6 5 --
A NORMAL-type attack. Out of all the Pokémon kicking attacks, this is the strongest.
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM08 Body Slam 85 100 15 10
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects.
TM09 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM10 Double-Edge 100 100 15 --
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM11 Bubble Beam 65 100 20 33
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED.
TM12 Water Gun 40 100 25 --
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move.
TM13 Ice Beam 95 100 10 10
An ICE-type attack. Has a one-in-ten chance of freezing the target solid.
TM14 Blizzard 120 90 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid.
TM17 Submission 80 80 25 --
The strongest FIGHTING attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM18 Counter ?? 100 20 --
A retaliation move that pays back double the damage of a physical attack. Highly accurate.
TM19 Seismic Toss ?? 100 20 --
A FIGHTING-type attack. Throws the target with enough force to flip the world upside down.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM26 Earthquake 100 100 10 --
An attack that inflicts damage by shaking the ground. It is useless against FLYING-type Pokémon.
TM27 Fissure ?? 30 5 --
Causes a single-hit knockout if it hits. Useless against FLYING-type Pokémon.
TM29 Psychic 90 100 10 30
A PSYCHIC-type attack. Has a one-in-three chance of lowering the target's SPECIAL rating.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM35 Metronome -- 100 10 --
The user waggles its finger, triggering a move. There is no telling what will happen.
TM40 Skull Bash 100 100 15 --
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM46 Psywave ?? 80 15 --
A PSYCHIC-type attack of varying intensity. It occasionally inflicts heavy damage.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.
HM03 Surf 95 100 15 --
A WATER-type attack. The power of this technique is strong and highly accurate.
HM04 Strength 80 100 15 --
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 335 65 65 65 50 90
Max Stats Lv. 50 125 - 171 70 - 116 70 - 116 55 - 101 95 - 141
Lv. 100 240 - 333 135 - 228 135 - 228 105 - 198 185 - 278

<--- #060
Poliwag
#062
Poliwrath
--->

 
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