#056 Mankey
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Mankey Mankey
マンキー
National: #056
Johto: #136
Male :50%
Female :50%
Ability: Vital Spirit & Anger Point
Vital Spirit: The Pokémon cannot be under the SLEEP condition while having this ability.
Anger Point: Increases Attack to maximum level upon taking a critical hit.
Classification Height Weight Capture Rate Base Egg Steps
Pig Monkey Pokémon 1'08" 61.7lbs 190 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 1 Attack Point(s)
Brown 0
Damage Taken
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1
Wild Hold Item Egg Groups

Payapa Berry
- 5%
Ground
Evolutionary Chain
Flavour Text
Diamond It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Pearl
Platinum
HeartGold It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
SoulSilver It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.

Location (In-Depth Details)
Game Location
Ruby Trade from FireRed/LeafGreen
Sapphire Trade from FireRed/LeafGreen
Emerald Trade from FireRed/LeafGreen
FireRed Route 3, 4, 22 & 23, Rock Tunnel Floor 1 & Basement 1
LeafGreen Route 3, 4, 22 & 23, Rock Tunnel Floor 1 & Basement 1
Colosseum Trade from FireRed/LeafGreen
XD Trade from FireRed/LeafGreen
Diamond Routes 225 & 226 Details
Pearl Routes 225 & 226 Details
Platinum Route 225, Route 226 (PokeRadar) Details
HeartGold Route 9, Route 42 Details
SoulSilver Trade from DPtHG
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Covet4010040--
The user endearingly approaches the foe, then steals the item the foe is holding.
Scratch4010035--
Hard, pointed, and sharp claws rake the foe to inflict damage.
Low Kick??10020--
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Focus Energy----30--
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
9Fury Swipes188015--
The foe is raked with sharp claws or scythes for two to five times in quick succession.
13Karate Chop5010025--
The foe is attacked with a sharp chop. It has a high critical-hit ratio.
17Seismic Toss??10020--
The foe is thrown using the power of gravity. It inflicts damage equal to the user's level.
21Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
25Assurance5010010--
If the foe has already taken some damage in the same turn, this attack's power is doubled.
33Swagger--9015--
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
37Cross Chop100805--
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
41Thrash9010020--
The user rampages and attacks for two to three turns. It then becomes confused, however.
45Punishment??1005--
This attack's power increases the more the foe has powered up with stat changes.
49Close Combat1201005--
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Vacuum Wave 40 100 30 --
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Gunk Shot 120 70 5 30
The user shoots filthy garbage at the foe to attack. It may also poison the target.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 120 100 15 --
The user rampages and attacks for two to three turns. However, it then becomes confused.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Role Play -- -- 10 --
The user mimics the foe completely, copying the foe's natural ability.
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Rock Slide75901030Details
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Foresight----40--Details
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Meditate----40--Details
The user meditates to awaken the power deep within its body and raise its Attack stat.
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal??10015--Details
An all-out attack that becomes more powerful the less HP the user has.
Beat Up1010010--Details
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Revenge6010010--Details
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Smellingsalt6010010--Details
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however.
Close Combat1201005--Details
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Encore - HGSS Only--1005--Details
The user compels the foe to keep using only the move it last used for three to seven turns.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 40 80 35 35 45 70
Max Stats
Hindering Nature
Lv. 50 100 - 147 76 - 118 36 - 78 36 - 78 45 - 87 67 - 109
Lv. 100 190 - 284 148 - 233 67 - 152 67 - 152 85 - 170 130 - 215
Max Stats
Neutral Nature
Lv. 50 100 - 147 85 - 132 40 - 87 40 - 87 50 - 97 75 - 122
Lv. 100 190 - 284 165 - 259 75 - 169 75 - 169 95 - 189 145 - 239
Max Stats
Beneficial Nature
Lv. 50 100 - 147 93 - 145 44 - 95 44 - 95 55 - 106 82 - 134
Lv. 100 190 - 284 181 - 284 82 - 185 82 - 185 104 - 207 159 - 262

<--- #055
Golduck
#057
Primeape
--->

 
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