#069 Bellsprout
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Bellsprout Madatsubomi
マダツボミ
National: #069
Johto: #064
Male :50%
Female :50%
Ability: Chlorophyll
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Classification Height Weight Capture Rate Base Egg Steps
Flower Pokémon 2'04" 8.8lbs 255 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 1 Attack Point(s)
Green 90
Damage Taken
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Plant
Evolutionary Chain
Flavour Text
Diamond It prefers hot and humid environments. It is quick at capturing prey with its vines.
Pearl
Platinum
HeartGold Even though its body is extremely skinny, it is blindingly fast when catching its prey.
SoulSilver It plants its feet deep underground to replenish water. It can't escape its enemy while it's rooted.

Location (In-Depth Details)
Game Location
Ruby Trade from LeafGreen
Sapphire Trade from LeafGreen
Emerald Trade from LeafGreen
FireRed Trade from LeafGreen
LeafGreen Routes 5, 6, 7, 12, 13, 14, 15, 24, 25, Berry Forest, Bond Bridge, Cape Brink, Water Path
Colosseum Trade from LeafGreen
XD Trade from LeafGreen
Diamond Routes 229 & 230 Details
Pearl Routes 229 & 230 Details
Platinum Route 224, Route 230 Details
HeartGold Route 5, Route 6, Route 24, Route 25, Route 31, Route 32, Route 44 Details
SoulSilver Route 5, Route 6, Route 24, Route 25, Route 31, Route 32, Route 44 Details
PokéWalker Noisy Forest Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Vine Whip3510015--
The foe is struck with slender, whiplike vines to inflict damage.
7Growth----40--
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
11Wrap158520--
A long body or vines are used to wrap and squeeze the foe for two to five turns.
13Sleep Powder--7515--
The user scatters a big cloud of sleep- inducing dust around the foe.
15Poisonpowder--7535--
A cloud of poisonous dust is scattered on the foe. It may poison the target.
17Stun Spore--7530--
The user scatters a cloud of paralyzing powder. It may paralyze the target.
23Acid401003010
The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
27Knock Off2010020--
The user slaps down the foe's held item, preventing the item from being used during the battle.
29Sweet Scent--10020--
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
35Gastro Acid--10010--
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
39Razor Leaf559525--
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
41Slam807520--
The foe is slammed with a long tail, vines, etc., to inflict damage.
47Wring Out??1005--
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Gastro Acid -- 100 10 --
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Worry Seed -- 100 10 --
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Swords Dance----30--Details
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Encore--1005--Details
The user compels the foe to keep using only the move it last used for three to seven turns.
Reflect----20--Details
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Synthesis----5--Details
The user restores its own HP. The amount of HP regained varies with the weather.
Leech Life2010015--Details
A blood-draining attack. The user's HP is restored by half the damage taken by the target.
Ingrain----20--Details
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Magical Leaf60--20--Details
The user scatters curious leaves that chase the foe. This attack will not miss.
Worry Seed--10010--Details
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Weather Ball - HGSS Only5010010--Details
An attack move that varies in power and type depending on the weather.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 75 35 70 30 40
Max Stats
Hindering Nature
Lv. 50 110 - 157 72 - 114 36 - 78 67 - 109 31 - 73 40 - 82
Lv. 100 210 - 304 139 - 224 67 - 152 130 - 215 58 - 143 76 - 161
Max Stats
Neutral Nature
Lv. 50 110 - 157 80 - 127 40 - 87 75 - 122 35 - 82 45 - 92
Lv. 100 210 - 304 155 - 249 75 - 169 145 - 239 65 - 159 85 - 179
Max Stats
Beneficial Nature
Lv. 50 110 - 157 88 - 139 44 - 95 82 - 134 38 - 90 49 - 101
Lv. 100 210 - 304 170 - 273 82 - 185 159 - 262 71 - 174 93 - 196

<--- #068
Machamp
#070
Weepinbell
--->

 
All Content is ©Copyright of Serebii.net 1999-2014.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2014