#088 Grimer
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Grimer Betbeter
ベトベター
National: #088
Johto: #117
Male :50%
Female :50%
Ability: Stench & Sticky Hold
Stench: If the Pokémon make physical contact with the opponent, there is a chance the opponent flinches
Sticky Hold: This Pokémon’s item cannot be taken.
Classification Height Weight Capture Rate Base Egg Steps
Sludge Pokémon 2'11" 66.0lbs 190 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Purple 60
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Nugget
- 5%
Indeterminate
Evolutionary Chain
Flavour Text
Diamond It was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among filth.
Pearl
Platinum It was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among fil
HeartGold As it moves, it loses bits of its body, from which new GRIMER emerge. This worsens the stench around it.
SoulSilver Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again.

Location (In-Depth Details)
Game Location
Ruby Fiery Path
Sapphire Fiery Path
Emerald Fiery Path
FireRed Celadon City (Fish), Pokémon Mansion Floors 1, 2, 3 & Basement 1
LeafGreen Celadon City (Fish), Pokémon Mansion Floors 1, 2, 3 & Basement 1
Colosseum Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD
XD Snagged from Cipher Peon Faltly in Phenac Stadium
Diamond Route 212 Details
Pearl Route 212 Details
Platinum Route 212 South (PokeRadar) Details
HeartGold Route 16, Route 17, Route 18, Celadon City
Safari Zone
Details
SoulSilver Route 16, Route 17, Route 18, Celadon City
Safari Zone
Details
PokéWalker Town Outskirts Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Poison Gas--5540--
A cloud of poison gas is sprayed in the foe's face. It may poison the target.
Pound4010035--
The foe is physically pounded with a long tail or a foreleg, etc.
4Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
7Mud-slap2010010100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
12Disable--8020--
For several turns, this move prevents the foe from using the move it last used.
17Minimize----20--
The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
20Sludge651002030
Unsanitary sludge is hurled at the foe. It may also poison the target.
23Mud Bomb65851030
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
28Fling??10010--
The user flings its held item at the foe to attack. Its power and effects depend on the item.
33Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
36Sludge Bomb901001030
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
39Acid Armor----40--
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
44Gunk Shot12070530
The user shoots filthy garbage at the foe to attack. It may also poison the target.
49Memento--10010--
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Gunk Shot 120 70 5 30
The user shoots filthy garbage at the foe to attack. It may also poison the target.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Haze----30--Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mean Look----5--Details
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
Lick201003030Details
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Imprison----10--Details
If the foe knows any move also known by the user, the foe is prevented from using it.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Shadow Punch60--20--Details
The user throws a punch at the foe from the shadows. The punch lands without fail.
Explosion2501005--Details
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Shadow Sneak4010030--Details
The user extends its shadow and attacks the foe from behind. This move always goes first.
Stockpile----20--Details
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Swallow----10--Details
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Spit Up??10010--Details
The power stored using the move Stockpile is released at once in an attack.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 80 80 50 40 50 25
Max Stats
Hindering Nature
Lv. 50 140 - 187 76 - 118 49 - 91 40 - 82 49 - 91 27 - 69
Lv. 100 270 - 364 148 - 233 94 - 179 76 - 161 94 - 179 49 - 134
Max Stats
Neutral Nature
Lv. 50 140 - 187 85 - 132 55 - 102 45 - 92 55 - 102 30 - 77
Lv. 100 270 - 364 165 - 259 105 - 199 85 - 179 105 - 199 55 - 149
Max Stats
Beneficial Nature
Lv. 50 140 - 187 93 - 145 60 - 112 49 - 101 60 - 112 33 - 84
Lv. 100 270 - 364 181 - 284 115 - 218 93 - 196 115 - 218 60 - 163

<--- #087
Dewgong
#089
Muk
--->

 
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