#136 Flareon
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Flareon Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex
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Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Flareon Booster
ブースター
National: #136
Sinnoh: #166
Johto: #187
Male :87.5%
Female :12.5%
Ability: Flash Fire
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Classification Height Weight Capture Rate Base Egg Steps
Flame Pokémon 2'01" 55.1lbs 45 8,960
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
Red 0
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.
Pearl
Platinum Inhaled air is heated in the flame sac in its body to an intense fire over 3,000 degrees Fahrenheit.
HeartGold It stores some of the air it inhales in its internal flame pouch, which heats it to over 3,000 degrees Fahrenheit.
SoulSilver It fluffs out its fur collar to cool down its body temperature, which can reach 1,650 degrees Fahrenheit.

Location
Game Location
Ruby Trade from FireRed/LeafGreen/XD
Sapphire Trade from FireRed/LeafGreen/XD
Emerald Trade from FireRed/LeafGreen/XD
FireRed Evolve Eevee
LeafGreen Evolve Eevee
Colosseum Trade from FireRed/LeafGreen/XD
XD Evolve Eevee
Diamond Evolve from Eevee
Pearl Evolve from Eevee
Platinum Evolve Eevee
HeartGold Evolve Eevee
SoulSilver Evolve Eevee
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
15Ember401002510
The foe is attacked with small flames. The target may also be left with a burn.
22Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
36Fire Spin157015--
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
43Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
50Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.
57Smog20702040
The foe is attacked with a discharge of filthy gases. It may also poison the target.
64Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
71Fire Blast12085510
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
15Ember401002510
The foe is attacked with small flames. The target may also be left with a burn.
22Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
36Fire Spin157015--
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
43Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
50Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.
57Smog20702040
The foe is attacked with a discharge of filthy gases. It may also poison the target.
64Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
71Fire Blast12085510
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
78Lava Plume801001530
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Heat Wave 100 90 10 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Heal Bell -- -- 5 --
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Charm--10020--Details
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure----10--Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish----10--Details
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn----10--Details
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears--10020--Details
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet4010040--Details
The user endearingly approaches the foe, then steals the item the foe is holding.
Detect - HGSS Only----5--Details
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Growl--10040--
Lv. 15
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Baton Pass----40--
Lv. 36
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Take Down908520--
Lv. 43
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Trump Card??--5--
Lv. 57
The fewer PP this move has, the more power it has for attack.

3rd Gen Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Leer--10030--
RSE
FRLG
Lv47
Lv47
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Flamethrower951001510
RSE
FRLG
Lv52
Lv52
The foe is scorched with an intense blast of fire. The target may also be left with a burn.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 65 130 60 95 110 65
Max Stats
Hindering Nature
Lv. 50 125 - 172 121 - 163 58 - 100 90 - 132 103 - 145 63 - 105
Lv. 100 240 - 334 238 - 323 112 - 197 175 - 260 202 - 287 121 - 206
Max Stats
Neutral Nature
Lv. 50 125 - 172 135 - 182 65 - 112 100 - 147 115 - 162 70 - 117
Lv. 100 240 - 334 265 - 359 125 - 219 195 - 289 225 - 319 135 - 229
Max Stats
Beneficial Nature
Lv. 50 125 - 172 148 - 200 71 - 123 110 - 161 126 - 178 77 - 128
Lv. 100 240 - 334 291 - 394 137 - 240 214 - 317 247 - 350 148 - 251

<--- #135
Jolteon
#137
Porygon
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