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#164 Noctowl | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P |
Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Noctowl |
Yorunozuku ヨルノズク |
| National: | #164 | | Sinnoh: | #107 | | Johto: | #016 |
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| Ability: Insomnia & Keen Eye |
Insomnia: The Pokémon cannot be under the SLEEP condition while having this ability.
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Owl Pokémon |
5'03" |
89.9lbs |
90 |
3,840 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
2 HP Point(s)
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Brown |
60 |
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Flavour Text
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Diamond
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Its eyes are special. They can pick out objects as long as there is the tiniest amount of light.
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| Pearl
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If it flips its head upside down, it's a sign that it is engaged in very complex thinking.
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| Platinum
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Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.
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| HeartGold |
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
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| SoulSilver |
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Trade from Emerald/Colosseum
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| Sapphire
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Trade from Emerald/Colosseum
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| Emerald
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Evolve Hoothoot
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| FireRed
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Trade from Emerald/Colosseum
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| LeafGreen
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Trade from Emerald/Colosseum
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| Colosseum
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Snagged from Rider Nover in Pyrite Town
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| XD
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/Emerald/Colosseum
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| Diamond
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Routes 210-North, 211-East, 216 & 217, Lake Acuity Surroundings, Mt. Coronet, Safari Game, Lake Valor, Turnback Cave (Night)
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Details
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| Pearl
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Routes 210-North, 211-East, 216 & 217, Lake Acuity Surroundings, Mt. Coronet, Safari Game, Lake Valor, Spring Path (Night)
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Details
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| Platinum
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Route 210, Route 211 West, Great Marsh, Mt. Coronet Top (Night)
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Details
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| HeartGold
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Route 2, Route 8, Route 13, Route 14, Route 15, Route 43, Route 47, Viridian Forest Ilex Forest, Viridian Forest (Headbutt)
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Details
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| SoulSilver
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Route 2, Route 8, Route 13, Route 14, Route 15, Route 31, Route 43, Route 47, Viridian Forest Ilex Forest, Viridian Forest (Headbutt)
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Details
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| PokéWalker
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Quiet Cave
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl Level Up | |
| — | Sky Attack |  |  | 140 | 90 | 5 | 30 | | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | | — | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | — | Growl |  |  | -- | 100 | 40 | -- | | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | | — | Foresight |  |  | -- | -- | 40 | -- | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | — | Hypnosis |  |  | -- | 70 | 20 | -- | | The user employs hypnotic suggestion to make the target fall into a deep sleep. | | 5 | Foresight |  |  | -- | -- | 40 | -- | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | 9 | Hypnosis |  |  | -- | 70 | 20 | -- | | The user employs hypnotic suggestion to make the target fall into a deep sleep. | | 13 | Peck |  |  | 35 | 100 | 35 | -- | | The foe is jabbed with a sharply pointed beak or horn. | | 17 | Reflect |  |  | -- | -- | 20 | -- | | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | 22 | Confusion |  |  | 50 | 100 | 25 | 10 | | The foe is hit by a weak telekinetic force. It may also leave the foe confused. | | 27 | Take Down |  |  | 90 | 85 | 20 | -- | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | | 32 | Air Slash |  |  | 75 | 95 | 20 | 30 | | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | | 37 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | | 42 | Extrasensory |  |  | 80 | 100 | 30 | 10 | | The user attacks with an odd, unseeable power. It may also make the foe flinch. | | 47 | Psycho Shift |  |  | -- | 90 | 10 | -- | | Using its psychic power of suggestion, the user transfers its status problems to the target. | | 52 | Roost |  |  | -- | -- | 10 | -- | | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | | 57 | Dream Eater |  |  | 100 | 100 | 15 | -- | | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| Platinum/HeartGold/SoulSilver Level Up | |
| — | Sky Attack |  |  | 140 | 90 | 5 | 30 | | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | | — | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | — | Growl |  |  | -- | 100 | 40 | -- | | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | | — | Foresight |  |  | -- | -- | 40 | -- | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | — | Hypnosis |  |  | -- | 70 | 20 | -- | | The user employs hypnotic suggestion to make the target fall into a deep sleep. | | 5 | Hypnosis |  |  | -- | 70 | 20 | -- | | The user employs hypnotic suggestion to make the target fall into a deep sleep. | | 9 | Peck |  |  | 35 | 100 | 35 | -- | | The foe is jabbed with a sharply pointed beak or horn. | | 13 | Uproar |  |  | 50 | 100 | 10 | -- | | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | | 17 | Reflect |  |  | -- | -- | 20 | -- | | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | 22 | Confusion |  |  | 50 | 100 | 25 | 10 | | The foe is hit by a weak telekinetic force. It may also leave the foe confused. | | 27 | Take Down |  |  | 90 | 85 | 20 | -- | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | | 32 | Air Slash |  |  | 75 | 95 | 20 | 30 | | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | | 37 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | | 42 | Extrasensory |  |  | 80 | 100 | 30 | 10 | | The user attacks with an odd, unseeable power. It may also make the foe flinch. | | 47 | Psycho Shift |  |  | -- | 90 | 10 | -- | | Using its psychic power of suggestion, the user transfers its status problems to the target. | | 52 | Roost |  |  | -- | -- | 10 | -- | | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | | 57 | Dream Eater |  |  | 100 | 100 | 15 | -- | | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM29 |
Psychic |
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90 |
100 |
10 |
10 |
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | | TM30 |
Shadow Ball |
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80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM33 |
Reflect |
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-- |
-- |
20 |
-- |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | TM40 |
Aerial Ace |
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60 |
-- |
20 |
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| The user confounds the foe with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
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40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM47 |
Steel Wing |
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70 |
90 |
25 |
10 |
| The foe is hit with wings of steel. It may also raise the user's Defense stat. | | TM51 |
Roost |
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-- |
-- |
10 |
-- |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM62 |
Silver Wind |
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60 |
100 |
5 |
10 |
| The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | | TM67 |
Recycle |
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-- |
-- |
10 |
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| The user recycles a held item that has been used in battle so it can be used again. | | TM68 |
Giga Impact |
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150 |
90 |
5 |
-- |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | | TM77 |
Psych Up |
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-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the foe. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM85 |
Dream Eater |
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 |
100 |
100 |
15 |
-- |
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM88 |
Pluck |
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60 |
100 |
20 |
-- |
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM02 |
Fly |
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90 |
95 |
15 |
-- |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | | HM05 DPt |
Defog |
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-- |
-- |
15 |
-- |
| It reduces the foe's evasion stat. It also removes spikes, light screens, etc. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Air Cutter |
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55 |
95 |
25 |
-- |
| The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
| Ominous Wind |
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60 |
100 |
5 |
10 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| Zen Headbutt |
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80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| Swift |
 |
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60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Uproar |
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50 |
100 |
10 |
-- |
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Heat Wave |
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100 |
90 |
10 |
10 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Twister |
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40 |
100 |
20 |
20 |
| The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Tailwind |
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-- |
-- |
30 |
-- |
| The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
| Sky Attack |
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140 |
90 |
5 |
30 |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| Egg Moves (Details) | | Mirror Move |  |  | -- | -- | 20 | -- | Details | | The user counters the foe by mimicking the move last used by the foe. | | Supersonic |  |  | -- | 55 | 20 | -- | Details | | The user generates odd sound waves from its body. It may confuse the target. | | Faint Attack |  |  | 60 | -- | 20 | -- | Details | | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | | Wing Attack |  |  | 60 | 100 | 35 | -- | Details | | The foe is struck with large, imposing wings spread wide to inflict damage. | | Whirlwind |  |  | -- | 100 | 20 | -- | Details | | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | Sky Attack |  |  | 140 | 90 | 5 | 30 | Details | | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | | Featherdance |  |  | -- | 100 | 15 | -- | Details | | The user covers the foe with a mass of down that sharply lowers the Attack stat. | | Agility |  |  | -- | -- | 30 | -- | Details | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | Night Shade |  |  | ?? | 100 | 15 | -- | Details | | The user makes the foe see a mirage. It inflicts damage matching the user's level. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
100 |
50 |
50 |
76 |
96 |
70 |
Max Stats Hindering Nature |
Lv. 50 |
160 - 207 |
49 - 91 |
49 - 91 |
72 - 115 |
90 - 133 |
67 - 109 |
| Lv. 100 |
310 - 404 |
94 - 179 |
94 - 179 |
141 - 225 |
177 - 261 |
130 - 215 |
Max Stats Neutral Nature |
Lv. 50 |
160 - 207 |
55 - 102 |
55 - 102 |
81 - 128 |
101 - 148 |
75 - 122 |
| Lv. 100 |
310 - 404 |
105 - 199 |
105 - 199 |
157 - 251 |
197 - 291 |
145 - 239 |
Max Stats Beneficial Nature |
Lv. 50 |
160 - 207 |
60 - 112 |
60 - 112 |
89 - 140 |
111 - 162 |
82 - 134 |
| Lv. 100 |
310 - 404 |
115 - 218 |
115 - 218 |
172 - 276 |
216 - 320 |
159 - 262 |
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