#211 Qwilfish
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Qwilfish Harisen
ハリーセン
National: #211
Johto: #163
Male :50%
Female :50%
Ability: Poison Point & Swift Swim
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Classification Height Weight Capture Rate Base Egg Steps
Balloon Pokémon 1'08" 8.6lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 1 Attack Point(s)
Gray 0
Damage Taken
*1 *0.5 *0.5 *2 *1 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups

Poison Barb
- 5%
Water 2
Evolutionary Chain
Flavour Text
Diamond It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.
Pearl
Platinum
HeartGold To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.
SoulSilver The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

Location (In-Depth Details)
Game Location
Ruby Trade from FireRed/Colosseum
Sapphire Trade from FireRed/Colosseum
Emerald Trade from FireRed/Colosseum
FireRed Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path (Fish)
LeafGreen Trade from FireRed/Colosseum
Colosseum Snagged from Hunter Doken in Pyrite Town
XD Trade from FireRed/Colosseum
Diamond Iron Mountain (Fish w/ Super Rod) Details
Pearl Iron Mountain (Fish w/ Super Rod) Details
Platinum Iron Island (Fish With Super Rod) Details
HeartGold Route 12, Route 13, Route 32 Details
SoulSilver Route 12, Route 13, Route 32 Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Spikes----20--
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Poison Sting151003530
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
9Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
9Minimize----20--
The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
13Water Gun4010025--
The foe is blasted with a forceful shot of water.
17Rollout309020--
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
21Toxic Spikes----20--
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
25Stockpile----20--
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
25Spit Up??10010--
The power stored using the move Stockpile is released at once in an attack.
29Revenge6010010--
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
33Brine6510010--
If the foe's HP is down to about half, this attack will hit with double the power.
37Pin Missile148520--
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
41Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
45Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
49Poison Jab801002030
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
53Destiny Bond----5--
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
57Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74 Gyro Ball ?? 100 5 --
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bounce 85 85 5 30
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Haze----30--Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Bubblebeam651002010Details
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
Supersonic--5520--Details
The user generates odd sound waves from its body. It may confuse the target.
Astonish301001530Details
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Signal Beam751001510Details
The user attacks with a sinister beam of light. It may also confuse the target.
Poison Jab801002030Details
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
Aqua Jet - HGSS Only4010020--Details
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 65 95 75 55 55 85
Max Stats
Hindering Nature
Lv. 50 125 - 172 90 - 132 72 - 114 54 - 96 54 - 96 81 - 123
Lv. 100 240 - 334 175 - 260 139 - 224 103 - 188 103 - 188 157 - 242
Max Stats
Neutral Nature
Lv. 50 125 - 172 100 - 147 80 - 127 60 - 107 60 - 107 90 - 137
Lv. 100 240 - 334 195 - 289 155 - 249 115 - 209 115 - 209 175 - 269
Max Stats
Beneficial Nature
Lv. 50 125 - 172 110 - 161 88 - 139 66 - 117 66 - 117 99 - 150
Lv. 100 240 - 334 214 - 317 170 - 273 126 - 229 126 - 229 192 - 295

<--- #210
Granbull
#212
Scizor
--->

 
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