|
|
 |
#214 Heracross | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| Male |
| D/P |
Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
 |
 |
 |
 |
 |
 |
| Female |
| D/P |
Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
 |
 |
 |
 |
 |
 |
|
| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Heracross |
Herakrosu ヘラクロス |
| National: | #214 | | Sinnoh: | #062 | | Johto: | #114 |
|
|
 |
| Ability: Swarm & Guts |
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times.
Guts: Attack raises to 1.5 times when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). BURN’s effect of lowering Attack is not applied. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Singlehorn Pokémon |
4'11" |
120.0lbs |
45 |
6,400 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,250,000 Points Slow |
70 |
2 Attack Point(s)
|
Blue |
0 |
|
Flavour Text
|
|
Diamond
|
It gathers in forests to search for tree sap, its favorite food. It's strong enough to hurl foes.
|
| Pearl
|
With powerful legs and claws, it generates enough power to hurl foes over great distances.
|
| Platinum
|
It loves sweet honey. To keep all the honey to itself, it hurls rivals away with its prized horn.
|
| HeartGold |
This powerful Pokémon thrusts its prized horn under its enemies' bellies, then lifts and throws them.
|
| SoulSilver |
It is usually docile, but if it is disturbed while sipping honey, it chases off the intruder with its horn.
|
|
Location (In-Depth Details)
|
|
Game
|
Location
|
| Ruby |
Safari Zone Acro Bike Area
|
| Sapphire
|
Safari Zone Acro Bike Area
|
| Emerald
|
Safari Zone Acro Bike Area
|
| FireRed
|
Pattern Bush
|
| LeafGreen
|
Pattern Bush
|
| Colosseum
|
Snagged from Cipher Peon Dioge in Realgam Tower's Dome
|
| XD
|
Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum
|
| Diamond
|
Sweet Honey Trees
|
Details
|
| Pearl
|
Sweet Honey Trees
|
Details
|
| Platinum
|
Sweet Honey Trees
|
Details
|
| HeartGold
|
Routes 7, 11, 16, 28, 33, 42, 44, 45, 46 & 47, Azalea Town Vermillion City, Celadon City, Mt. Silver (Headbutt)
|
| SoulSilver
|
Routes 7, 11, 16, 28, 33, 42, 44, 45, 46 & 47, Azalea Town Vermillion City, Celadon City, Mt. Silver (Headbutt)
|
| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Night Slash |  |  | 70 | 100 | 15 | -- | | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | | — | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | — | Leer |  |  | -- | 100 | 30 | -- | | The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | | — | Horn Attack |  |  | 65 | 100 | 25 | -- | | The foe is jabbed with a sharply pointed horn to inflict damage. | | — | Endure |  |  | -- | -- | 10 | -- | | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | 7 | Fury Attack |  |  | 15 | 85 | 20 | -- | | The foe is jabbed repeatedly with a horn or beak two to five times in a row. | | 13 | Aerial Ace |  |  | 60 | -- | 20 | -- | | The user confounds the foe with speed, then slashes. The attack lands without fail. | | 19 | Brick Break |  |  | 75 | 100 | 15 | -- | | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | | 25 | Counter |  |  | ?? | 100 | 20 | -- | | A retaliation move that counters any physical attack, inflicting double the damage taken. | | 31 | Take Down |  |  | 90 | 85 | 20 | -- | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | | 37 | Close Combat |  |  | 120 | 100 | 5 | -- | | The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | | 43 | Reversal |  |  | ?? | 100 | 15 | -- | | An all-out attack that becomes more powerful the less HP the user has. | | 49 | Feint |  |  | 50 | 100 | 10 | -- | | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | | 55 | Megahorn |  |  | 120 | 85 | 10 | -- | | Using its tough and impressive horn, the user rams into the foe with no letup. |
| TM & HM Attacks | |
| TM01 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | | TM06 |
Toxic |
 |
 |
-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM08 |
Bulk Up |
 |
 |
-- |
-- |
20 |
-- |
| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM39 |
Rock Tomb |
 |
 |
50 |
80 |
10 |
100 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | | TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
 |
 |
40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | | TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | | TM58 |
Endure |
 |
 |
-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM65 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | | TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | | TM71 |
Stone Edge |
 |
 |
100 |
80 |
5 |
-- |
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | | TM75 |
Swords Dance |
 |
 |
-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM78 |
Captivate |
 |
 |
-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | TM82 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | | HM04 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | | HM06 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Fury Cutter |
 |
 |
10 |
95 |
20 |
-- |
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| Knock Off |
 |
 |
20 |
100 |
20 |
-- |
| The user slaps down the foe's held item, preventing the item from being used during the battle. |
| Vacuum Wave |
 |
 |
40 |
100 |
30 |
-- |
| The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
| Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| A move that boosts the power of the ally's attack in a Double Battle. |
| Snore |
 |
 |
40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Iron Defense |
 |
 |
-- |
-- |
15 |
-- |
| The user hardens its body's surface like iron, sharply raising its Defense stat. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Low Kick |
 |
 |
?? |
100 |
20 |
-- |
| A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
| The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Harden |  |  | -- | -- | 30 | -- | Details | | The user stiffens all the muscles in its body to raise its Defense stat. | | Bide |  |  | ?? | -- | 10 | -- | Details | | The user endures attacks for two turns, then strikes back to cause double the damage taken. | | Flail |  |  | ?? | 100 | 15 | -- | Details | | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | False Swipe |  |  | 40 | 100 | 40 | -- | Details | | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | | Revenge |  |  | 60 | 100 | 10 | -- | Details | | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | | Pursuit |  |  | 40 | 100 | 20 | -- | Details | | An attack move that inflicts double damage if used on a foe that is switching out of battle. | | Double-edge |  |  | 120 | 100 | 15 | -- | Details | | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
| | | | |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
80 |
125 |
75 |
40 |
95 |
85 |
Max Stats Hindering Nature |
Lv. 50 |
140 - 187 |
117 - 159 |
72 - 114 |
40 - 82 |
90 - 132 |
81 - 123 |
| Lv. 100 |
270 - 364 |
229 - 314 |
139 - 224 |
76 - 161 |
175 - 260 |
157 - 242 |
Max Stats Neutral Nature |
Lv. 50 |
140 - 187 |
130 - 177 |
80 - 127 |
45 - 92 |
100 - 147 |
90 - 137 |
| Lv. 100 |
270 - 364 |
255 - 349 |
155 - 249 |
85 - 179 |
195 - 289 |
175 - 269 |
Max Stats Beneficial Nature |
Lv. 50 |
140 - 187 |
143 - 194 |
88 - 139 |
49 - 101 |
110 - 161 |
99 - 150 |
| Lv. 100 |
270 - 364 |
280 - 383 |
170 - 273 |
93 - 196 |
214 - 317 |
192 - 295 |
|
|