#234 Stantler
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Stantler Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Stantler Odoshishi
オドシシ
National: #234
Johto: #131
Male :50%
Female :50%
Ability: Intimidate & Frisk
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Frisk: Reveals the foe’s held item.
Classification Height Weight Capture Rate Base Egg Steps
Big Horn Pokémon 4'07" 157.0lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 1 Attack Point(s)
Brown 60
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Pearl
Platinum
HeartGold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
SoulSilver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.

Location (In-Depth Details)
Game Location
Ruby Trade from Emerald/Colosseum
Sapphire Trade from Emerald/Colosseum
Emerald Safari Zone Extention, Altering Cave
FireRed Altering Cave
LeafGreen Altering Cave
Colosseum Snagged from Chaser Liaks in The Under Subway
XD Trade from Emerald/Colosseum
Diamond Transfer from GBA Games, Trade with Pearl
Pearl Route 207 Details
Platinum Route 207 (PokeRadar) Details
HeartGold Route 37, Route 36, Route 37
Safari Zone
Details
SoulSilver Route 37, Route 36, Route 37
Safari Zone
Details
PokéWalker Treehouse Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
3Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
7Astonish301001530
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
10Hypnosis--7020--
The user employs hypnotic suggestion to make the target fall into a deep sleep.
13Stomp651002030
The foe is stomped with a big foot. It may also make the target flinch.
16Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
21Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
23Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
27Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
33Role Play----10--
The user mimics the foe completely, copying the foe's natural ability.
38Zen Headbutt80901520
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
43Imprison----10--
If the foe knows any move also known by the user, the foe is prevented from using it.
49Captivate--10020--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
53Me First----20--
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48 Skill Swap -- -- 10 --
The user employs its psychic power to exchange abilities with the foe.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM57 Charge Beam 50 90 10 70
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100 15 --
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Bounce 85 85 5 30
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Gravity -- -- 5 --
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
Role Play -- -- 10 --
The user mimics the foe completely, copying the foe's natural ability.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Spite--10010--Details
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Disable--8020--Details
For several turns, this move prevents the foe from using the move it last used.
Bite601002530Details
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Swagger--9015--Details
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
Psych Up----10--Details
The user hypnotizes itself into copying any stat change made by the foe.
Extrasensory801003010Details
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Thrash9010020--Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Double Kick3010030--Details
The foe is quickly kicked twice in succession using both feet.
Zen Headbutt80901520Details
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Megahorn - HGSS Only1208510--Details
Using its tough and impressive horn, the user rams into the foe with no letup.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 73 95 62 85 65 85
Max Stats
Hindering Nature
Lv. 50 133 - 180 90 - 132 60 - 102 81 - 123 63 - 105 81 - 123
Lv. 100 256 - 350 175 - 260 116 - 200 157 - 242 121 - 206 157 - 242
Max Stats
Neutral Nature
Lv. 50 133 - 180 100 - 147 67 - 114 90 - 137 70 - 117 90 - 137
Lv. 100 256 - 350 195 - 289 129 - 223 175 - 269 135 - 229 175 - 269
Max Stats
Beneficial Nature
Lv. 50 133 - 180 110 - 161 73 - 125 99 - 150 77 - 128 99 - 150
Lv. 100 256 - 350 214 - 317 141 - 245 192 - 295 148 - 251 192 - 295

<--- #233
Porygon2
#235
Smeargle
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