#321 Wailord
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Wailord Hoeruo
ホエルオー
National: #321
Male :50%
Female :50%
Ability: Water Veil & Oblivious
Water Veil: This Pokémon cannot be BURN condition while having this ability.
Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability.
Classification Height Weight Capture Rate Base Egg Steps
Float Whale Pokémon 47'07" 877.4lbs 60 10,240
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,640,000 Points
Fluctuating
70 2 HP Point(s)
Blue 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Ground
Water 2
Evolutionary Chain
Flavour Text
Diamond The biggest of all Pokémon. It can dive to a depth of almost 10,000 feet on only one breath.
Pearl
Platinum The biggest of all Pokémon. It can dive to a depth of almost 10,000 feet on only one brea
HeartGold It is the largest of all identified Pokémon. They jump as a pack to herd their prey.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Route 129 (Surf)
Sapphire Route 129 (Surf)
Emerald Route 129 (Surf)
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald
Diamond Routes 223 & 230 (Fish w/ Super Rod) Details
Pearl Routes 223 & 230 (Fish w/ Super Rod) Details
Platinum Route 223, Route 230 (Fish With Super Rod) Details
HeartGold Evolve Wailmer
SoulSilver Evolve Wailmer
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Splash----40--
The user just flops and splashes around to no effect at all...
Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Water Gun4010025--
The foe is blasted with a forceful shot of water.
Rollout309020--
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
4Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
7Water Gun4010025--
The foe is blasted with a forceful shot of water.
11Rollout309020--
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
14Whirlpool157015--
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
17Astonish301001530
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
21Water Pulse601002020
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
24Mist----30--
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
27Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
31Brine6510010--
If the foe's HP is down to about half, this attack will hit with double the power.
34Water Spout1501005--
The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes.
37Amnesia----20--
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
46Dive8010010--
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
54Bounce8585530
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
62Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Bounce 85 85 5 30
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Double-edge12010015--Details
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Thrash9010020--Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Swagger--9015--Details
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
Snore401001530Details
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Sleep Talk----10--Details
While it is asleep, the user randomly uses one of the moves it knows.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Fissure??305--Details
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Defense Curl----40--Details
The user curls up to conceal weak spots and raise its Defense stat.
Body Slam851001530Details
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Aqua Ring - HGSS Only----20--Details
The user envelops itself in a veil made of water. It regains some HP on every turn.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 170 90 45 90 45 60
Max Stats
Hindering Nature
Lv. 50 230 - 277 85 - 127 45 - 87 85 - 127 45 - 87 58 - 100
Lv. 100 450 - 544 166 - 251 85 - 170 166 - 251 85 - 170 112 - 197
Max Stats
Neutral Nature
Lv. 50 230 - 277 95 - 142 50 - 97 95 - 142 50 - 97 65 - 112
Lv. 100 450 - 544 185 - 279 95 - 189 185 - 279 95 - 189 125 - 219
Max Stats
Beneficial Nature
Lv. 50 230 - 277 104 - 156 55 - 106 104 - 156 55 - 106 71 - 123
Lv. 100 450 - 544 203 - 306 104 - 207 203 - 306 104 - 207 137 - 240

<--- #320
Wailmer
#322
Numel
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