#486 Regigigas
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here
Gen VI Dex Gen V Dex Gen IV Dex

Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Regigigas Regigigas
レジギガス
National: #486
Regigigas is Genderless
Ability: Slow Start
Slow Start: Attack and Speed is halved during the first five turns since sent out.
Classification Height Weight Capture Rate Base Egg Steps
Colossal Pokémon 12'02" 925.9lbs 3 30,720
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
0 3 Attack Point(s)
White 0
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item Regigigas cannot breed
Evolutionary Chain
Flavour Text
Diamond There is an enduring legend that states this Pokémon towed continents with ropes.
Pearl
Platinum It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
HeartGold It is believed to have shaped REGIROCK, REGICE, and REGISTEEL out of clay, ice, and magma.
SoulSilver

Location (In-Depth Details)
Game Location
Diamond Snowpoint Temple Requires Regirock, Regice & Registeel Details
Pearl Snowpoint Temple Requires Regirock, Regice & Registeel Details
Platinum Snowpoint Temple Details
HeartGold Trade from DPt
SoulSilver Trade from DPt
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Fire Punch751001510
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch751001510
The foe is punched with an icy fist. It may leave the target frozen.
Thunderpunch751001510
The foe is punched with an electrified fist. It may leave the target with paralysis.
Mega Punch808520--
The foe is slugged by a punch thrown with muscle-packed power.
Knock Off2010020--
The user slaps down the foe's held item, preventing the item from being used during the battle.
Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
Stomp651002030
The foe is stomped with a big foot. It may also make the target flinch.
25Superpower1201005--
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
50Zen Headbutt80901520
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
75Crush Grip??1005--
The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
100Giga Impact150905--
The user charges at the foe using every bit of its power. The user must rest on the next turn.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Fire Punch751001510
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch751001510
The foe is punched with an icy fist. It may leave the target frozen.
Thunderpunch751001510
The foe is punched with an electrified fist. It may leave the target with paralysis.
Dizzy Punch701001020
The foe is hit with rhythmically launched punches that may also leave it confused.
Knock Off2010020--
The user slaps down the foe's held item, preventing the item from being used during the battle.
Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
Foresight----40--
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
25Revenge6010010--
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
50Zen Headbutt80901520
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
75Crush Grip??1005--
The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
100Giga Impact150905--
The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60 Drain Punch 60 100 5 --
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Gravity -- -- 5 --
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Icy Wind559515100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. 11th Movie Giveaway
Iron Head801001530
The foe slams the target with its steel-hard head. It may also make the target flinch.11th Movie Giveaway

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 110 160 110 80 110 100
Max Stats
Hindering Nature
Lv. 50 170 - 217 148 - 190 103 - 145 76 - 118 103 - 145 94 - 136
Lv. 100 330 - 424 292 - 377 202 - 287 148 - 233 202 - 287 184 - 269
Max Stats
Neutral Nature
Lv. 50 170 - 217 165 - 212 115 - 162 85 - 132 115 - 162 105 - 152
Lv. 100 330 - 424 325 - 419 225 - 319 165 - 259 225 - 319 205 - 299
Max Stats
Beneficial Nature
Lv. 50 170 - 217 181 - 233 126 - 178 93 - 145 126 - 178 115 - 167
Lv. 100 330 - 424 357 - 460 247 - 350 181 - 284 247 - 350 225 - 328

<--- #485
Heatran
#487
Giratina
--->

 
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