#184 Azumarill
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the DS Generation Pokédex, Click here
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
184 056 Azumarill マリルリ
Mariruri
Emerald
Ability: Thick Fat & Huge Power
Thick Fat: Fire & Ice Type moves do 50% Damage on Azumarill
Huge Power: Azumarill's Attack is Doubled
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Aquarabbit Pokémon
2'07" 63.0 lbs
Evolution Chain
--Happiness-->--Lv. 18->

Wild Hold Item Dex Category Colour Category Footprint
None Blue

Flavour Text
Ruby AZUMARILL's long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
Emerald It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
Fire Red When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Leaf Green By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.

Location
Game Rarity Location
Ruby Evolve Evolve Marill
Sapphire Evolve Evolve Marill
Emerald Evolve Evolve Marill
FireRed None Trade from Ruby/Sapphire/Emerald/LeafGreen
LeafGreen Evolve Evolve Marill
Colosseum None Trade from Ruby/Sapphire/Emerald/LeafGreen
XD None Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle
359535--
Charges the foe with a full- body tackle.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
Water Gun
4010025--
Squirts water to attack the foe.
3Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
6Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
10Water Gun
4010025--
Squirts water to attack the foe.
15Rollout
309020--
An attack lasting 5 turns with rising intensity.
24Bubblebeam
651002010
Forcefully sprays bubbles that may lower SPEED.
34Double-edge
12010015--
A life-risking tackle that also hurts the user.
45Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
57Hydro Pump
120805--
Blasts water at high power to strike the foe.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle
359535--
Charges the foe with a full- body tackle.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
Water Gun
4010025--
Squirts water to attack the foe.
3Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
6Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
10Water Gun
4010025--
Squirts water to attack the foe.
15Rollout
309020--
An attack lasting 5 turns with rising intensity.
24Bubblebeam
651002010
Forcefully sprays bubbles that may lower SPEED.
34Double-edge
12010015--
A life-risking tackle that also hurts the user.
45Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
57Hydro Pump
120805--
Blasts water at high power to strike the foe.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
8010015--
Charges the foe with speed to climb waterfalls.
HM08Dive
6010010--
Dives underwater the first turn and strikes next turn.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Mega Punch
808520--
A strong punch thrown with incredible power.
Mega Kick
120755--
An extremely powerful kick with intense force.
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Seismic Toss
??10020--
Inflicts damage identical to the user's level.
Mimic
--10010--
Copies a move used by the foe during one battle.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Dynamicpunch
100505100
Powerful and sure to cause confusion, but inaccurate.
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Ice Punch
751001510
An icy punch that may freeze the foe.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
Present
??9015--
A gift in the form of a bomb. May restore HP.
Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
Future Sight
809015--
Heightens inner power to strike 2 turns later.
Belly Drum
----10--
Maximizes ATTACK while sacrificing HP.
Perish Song
----5--
Any POKéMON hearing this song faints in 3 turns.
Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps HP: 3 Points 75

Egg Groups
Lists Of Groups
Group Names
Water 1
Fairy

Stats
 HP AttackDefenseSp. AttackSp. DefenseSpeed
Base Stats1005080508050
Max Stats
Hindering Nature
404179 233179233179
Max Stats
Neutral Nature
404199259199259199
Max Stats
Beneficial Nature
404218284218284218

 
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