#281 Kirlia
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
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Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
281 030 Kirlia キルリア
Kirlia
Emerald
Ability: Synchronize & Trace
Synchronize: When Kirlia is inflicted with Poison, Paralysis or Burn, the Opponent is inflicted with the same Condition
Trace: Copies Opponent's Ability when brought into Battle
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Emotion Pokémon
2'07" 44.5 lbs
Evolution Chain
--Lv. 20-->--Lv. 30-->
--Lv. 20-->---->

Wild Hold Item Dex Category Colour Category Footprint
None White

Flavour Text
Ruby It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain.
Sapphire KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
Emerald A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.
Fire Red The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.
Leaf Green The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.

Location
Game Rarity Location
Ruby Evolve Evolve Ralts
Sapphire Evolve Evolve Ralts
Emerald Evolve Evolve Ralts
FireRed None Trade from Ruby/Sapphire/Emerald/XD
LeafGreen None Trade from Ruby/Sapphire/Emerald/XD
Colosseum None Trade from Ruby/Sapphire/Emerald/XD
XD Evolve Evolve Ralts

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
Confusion
501002510
A psychic attack that may cause confusion.
Double Team
----15--
Creates illusory copies to raise evasiveness.
Teleport
----20--
A psychic move for fleeing from battle instantly.
6Confusion
501002510
A psychic attack that may cause confusion.
11Double Team
----15--
Creates illusory copies to raise evasiveness.
16Teleport
----20--
A psychic move for fleeing from battle instantly.
21Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
26Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
33Imprison
--10010--
Prevents foes from using moves known by the user.
40Future Sight
809015--
Heightens inner power to strike 2 turns later.
47Hypnosis
--6020--
A hypnotizing move that may induce sleep.
54Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Magical Leaf
60--20--
Attacks with a strange leaf that cannot be evaded.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
Confusion
501002510
A psychic attack that may cause confusion.
Double Team
----15--
Creates illusory copies to raise evasiveness.
Teleport
----20--
A psychic move for fleeing from battle instantly.
6Confusion
501002510
A psychic attack that may cause confusion.
11Double Team
----15--
Creates illusory copies to raise evasiveness.
16Teleport
----20--
A psychic move for fleeing from battle instantly.
21Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
26Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
33Imprison
--10010--
Prevents foes from using moves known by the user.
40Future Sight
809015--
Heightens inner power to strike 2 turns later.
47Hypnosis
--6020--
A hypnotizing move that may induce sleep.
54Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM27Return
??10020--
An attack that increases in power with friendship.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
TM48Skill Swap
--10010--
The user swaps special abilities with the target.
TM49Snatch
--10010--
Steals the effects of the move the foe uses next.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Ice Punch
751001510
An icy punch that may freeze the foe.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
Thunderpunch
751001510
An electrified punch that may paralyze the foe.
Fire Punch
751001510
A fiery punch that may burn the foe.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Disable
--5520--
Psychically disables one of the foe's moves.
Will-o-wisp
--7515--
Inflicts a burn on the foe with intense fire.
Mean Look
--1005--
Fixes the foe with a mean look that prevents escape.
Memento
--10010--
The user faints and lowers the foe's abilities.
Destiny Bond
----5--
If the user faints, the foe is also made to faint.

Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps Special Attack: 2 Points 120

Egg Groups
Lists Of Groups
Group Names
Indeterminate

Stats
 HP AttackDefenseSp. AttackSp. DefenseSpeed
Base Stats383535655550
Max Stats
Hindering Nature
280152 152206188179
Max Stats
Neutral Nature
280169169229209199
Max Stats
Beneficial Nature
280185185251229218

 
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