As with all new games in each Generation, Diamond & Pearl are bringing multiple new Attacks into the fold following the same principles as other attacks seen in old games. Diamond & Pearl also holds the capability for all the attacks in previous games to be used. Below is a list of the New Attacks. Each attack now is seperately Physical, Special or other depending on the attack and not the type. To the right is the key using the official marking system that is used. Click the attacks to go to their Attackdex Page:
Key:

Physical Attack
Special Attack
Other

No. Move Name Effect Type Kind Att. Acc. PP Contest Type
355 Roost Restores half of max HP -- -- 10
356 Gravity Disables moves that fly or levitate in 5 turns -- -- 5
357 Miracle Eye Removes dark type's psychic immunity and resets foe's evasiveness -- -- 40
358 Wake-up Slap Power doubles if foe is asleep, cures sleep status 60 100 10
359 Hammer Arm Lowers users SPEED one stage 100 90 10
360 Gyro Ball Power depends on foe's SPEED -- 100 5
361 Healing Wish If user faints, recovers HP and removes status effects of next Pokémon -- -- 10
362 Brine Power doubles if foe's HP is less than half 65 100 10
363 Natural Gift Power and type of move depends on the held berry -- 100 15
364 Feint Only works when foe uses Protect or Detect 50 100 10
365 Pluck Power doubles if foe is holding a berry 60 100 20
366 Tailwind User's team raises SPEED for 5 turns -- -- 30
367 Acupressure Randomly raises user's one stat two stages -- -- 30
368 Metal Burst Returns double damage done by foe -- 100 10
369 U-turn User switches out automatically after attack 70 100 20
370 Close Combat Lowers user's DEFENSE and SP.DEF 120 100 5
371 Payback Power doubles if user receives damage first 50 100 10
372 Assurance Power doubles if foe already receives damage that turn 50 100 10
373 Embargo Foe is unable to use held items -- 100 15
374 Fling Hurls out held item, power depends on held item -- 100 10
375 Psycho Shift Shifts status effect to target -- 90 10
376 Trump Card Power increases when PP drops -- -- 5
377 Heal Block Foe is unable to restore HP in 5 turns -- 100 15
378 Wring Out Power depends on foe's remaining HP -- 100 5
379 Power Trick Swaps user's own ATTACK and DEFENSE -- -- 10
380 Gastro Acid Cancels effect of foe's ability -- 100 10
381 Lucky Chant Foe cannot have critical hits for 5 turns -- -- 30
382 Me First Strikes first with foe's attack at 1.5 power -- -- 20
383 Copycat Copies foe's last move -- -- 20
384 Power Swap Swaps ATTACK and SP.ATT with target -- -- 10
385 Guard Swap Swarps DEFENSE and SP.DEF with target -- -- 10
386 Punishment Power depends on foe's stat -- 100 5
387 Last Resort Only usable when all other attacks have been used 130 100 5
388 Worry Seed Changes the ability of foe to insomnia -- 100 10
389 Sucker Punch Always strikes first, but fails if foe is not using attacking move 80 100 5
390 Toxic Spikes Causes damage when opponent switches Pokémon -- -- 20
391 Heart Swap Swaps altered stats with foe -- -- 10
392 Aqua Ring Restores HP every turn -- -- 20
393 Magnet Rise Changes own ability to levitate -- -- 10
394 Flare Blitz User takes recoil damage 120 100 15
395 Force Palm May induce paralysis 60 100 10
396 Aura Sphere Cannot miss 90 -- 20
397 Rock Polish Raises users SPEED two stages -- -- 20
398 Poison Jab May poison foe 80 100 20
399 Dark Pulse May cause foe to flinch 80 100 15
400 Night Slash High critical hit ratio 70 100 15
401 Aqua Tail No Added Effect 90 90 10
402 Seed Bomb No Added Effect 80 100 15
403 Air Slash May cause opponent to flinch 75 95 20
404 X-scissor No Added Effect 80 100 15
405 Bug Buzz May lower opponent's SP.DEF one stage 90 100 10
406 Dragon Pulse No Added Effect 90 100 10
407 Dragon Rush May cause foe to flinch 100 75 10
408 Power Gem No Added Effect 70 100 20
409 Drain Punch User recovers half the damage inflicted 60 100 5
410 Vacuum Wave Always strikes first 40 100 30
411 Focus Blast May lower foe's SP.DEF one stage 120 70 5
412 Energy Ball May lower foe's SP.DEF one stage 80 100 10
413 Brave Bird User takes recoil damage 120 100 15
414 Earth Power May lower foe's SP.DEF one stage 90 100 10
415 Switcheroo Exchanges held item with foe -- 100 10
416 Giga Impact User cannot attack next turn 150 90 5
417 Nasty Plot Raises SP.ATT two stages -- -- 20
418 Bullet Punch Always strikes first 40 100 30
419 Avalanche Power doubles if user receives damage first 60 100 10
420 Ice Shard Always strikes first 40 100 30
421 Shadow Claw High critical hit ratio 70 100 15
422 Thunder Fang Has a chance of paralyzing and flinching the foe 65 95 15
423 Ice Fang Has a chance of freezing and flinching the foe 65 95 15
424 Fire Fang Has a chance of burning and flinching the foe 65 95 15
425 Shadow Sneak Always strikes first 40 100 30
426 Mud Bomb May lower foe's accuracy one stage 65 85 10
427 Psycho Cut high critical hit ratio 70 100 20
428 Zen Headbutt May cause foe to flinch 80 90 15
429 Mirror Shot May lower opponent's accuracy one stage 65 85 10
430 Flash Cannon May lower foe's SP.ATT one stage 80 100 10
431 Rock Climb May induce confusion 90 85 20
432 Defog Lowers foe's evasiveness -- -- 15
433 Trick Room Slower Pokémon attacks first in 5 turns -- -- 5
434 Draco Meteor Lowers users SP.ATT two stages 140 90 5
435 Discharge May induce paralysis 80 100 15
436 Lava Plume May induce burn 80 100 15
437 Leaf Storm Lowers users SP.ATT two stages 140 90 5
438 Power Whip No Added Effect 120 85 10
439 Rock Wrecker User cannot attack next turn 150 90 5
440 Cross Poison High chance of critical hit, may poison foe 70 100 20
441 Gunk Shot May poison foe 120 70 5
442 Iron Head May cause opponent to flinch 80 100 15
443 Magnet Bomb Cannot miss 60 -- 20
444 Stone Edge High critical hit ratio 100 80 5
445 Captivate Lowers opposite gender foe's SP.ATT two stages -- 100 20
446 Stealth Rock Causes damage when foe switches Pokémon -- -- 20
447 Grass Knot Power increases if foe is heavy -- 100 20
448 Chatter Confuses foe 60 100 20
449 Judgment Type changes depending on plate held 100 100 10
450 Bug Bite Receives effect from foe's held berry 60 100 20
451 Charge Beam High chance of raising user's SP.ATT one stage 50 90 10
452 Wood Hammer User takes recoil damage 120 100 15
453 Aqua Jet Always strikes first 40 100 20
454 Attack Order High critical hit ratio 90 100 15
455 Defend Order Raises user's DEFENSE and SP.DEF one stage -- -- 10
456 Heal Order Recovers half of max HP -- -- 10
457 Head Smash User takes recoil damage 150 80 5
458 Double Hit Strikes twice 35 90 10
459 Roar Of Time User is unable to attack the next turn 150 90 5
460 Spacial Rend High critical hit ratio 100 95 5
461 Lunar Dance User Faints. Completely Heals Next Released Pokémon -- -- 10
462 Crush Grip Power depends on foe's remaining HP -- 100 5
463 Magma Storm Traps foe 120 70 5
464 Dark Void Induces sleep to both opponents -- 80 10
465 Seed Flare Lowers foe's SP.DEF 120 85 5
466 Ominous Wind May raise all user's stats one stage 60 100 5
467 Shadow Force Disappears the first turn and attacks the second, foe cannot protect 120 100 5