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#037 Vulpix | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Vulpix |
Rokon ロコン |
| National: | #037 | | Johto: | #127 |
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| Ability: Flash Fire |
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Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Fox Pokémon |
2'00" |
22.0lbs |
190 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
1 Speed Point(s)
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Brown |
0 |
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Flavour Text
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Diamond
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It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
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| Pearl |
| Platinum
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| HeartGold |
As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.
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| SoulSilver |
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Mt. Pyre Grass
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| Sapphire
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Mt. Pyre Grass
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| Emerald
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Mt. Pyre Grass
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| FireRed
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Trade from Ruby/Sapphire/Emerald/LeafGreen/XD
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| LeafGreen
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Routes 7 & 8, Pokémon Mansion Floors 1, 2, 3 & Basement
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| Colosseum
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Trade from Ruby/Sapphire/Emerald/LeafGreen/XD
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| XD
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Snagged from Cipher Peon Mesin in ONBS Station
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| Diamond
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Route 209 LG Inserted into DS
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Details
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| Pearl
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Route 209 LG Inserted into DS
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Details
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| Platinum
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Route 209, Route 214 (LeafGreen Inserted)
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Details
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| HeartGold
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Trade from DPtSS
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| SoulSilver
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Route 7, Route 8, Route 37, Route 36, Route 37, Route 48
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Ember |  |  | 40 | 100 | 25 | 10 | | The foe is attacked with small flames. The target may also be left with a burn. | | 4 | Tail Whip |  |  | -- | 100 | 30 | -- | | The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | | 7 | Roar |  |  | -- | 100 | 20 | -- | | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | 11 | Quick Attack |  |  | 40 | 100 | 30 | -- | | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | | 14 | Will-o-wisp |  |  | -- | 75 | 15 | -- | | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | | 17 | Confuse Ray |  |  | -- | 100 | 10 | -- | | The foe is exposed to a sinister ray that triggers confusion. | | 21 | Imprison |  |  | -- | -- | 10 | -- | | If the foe knows any move also known by the user, the foe is prevented from using it. | | 24 | Flamethrower |  |  | 95 | 100 | 15 | 10 | | The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | 27 | Safeguard |  |  | -- | -- | 25 | -- | | The user creates a protective field that prevents status problems for five turns. | | 31 | Payback |  |  | 50 | 100 | 10 | -- | | If the user can use this attack after the foe attacks, its power is doubled. | | 34 | Fire Spin |  |  | 15 | 70 | 15 | -- | | The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | | 37 | Captivate |  |  | -- | 100 | 20 | -- | | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | 41 | Grudge |  |  | -- | -- | 5 | -- | | If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | | 44 | Extrasensory |  |  | 80 | 100 | 30 | 10 | | The user attacks with an odd, unseeable power. It may also make the foe flinch. | | 47 | Fire Blast |  |  | 120 | 85 | 5 | 10 | | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM & HM Attacks | |
| TM05 |
Roar |
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-- |
100 |
20 |
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| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM20 |
Safeguard |
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-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM23 |
Iron Tail |
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100 |
75 |
15 |
30 |
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM35 |
Flamethrower |
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95 |
100 |
15 |
10 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | TM38 |
Fire Blast |
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120 |
85 |
5 |
10 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM50 |
Overheat |
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140 |
90 |
5 |
100 |
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM61 |
Will-o-wisp |
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-- |
75 |
15 |
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| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | | TM66 |
Payback |
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50 |
100 |
10 |
-- |
| If the user can use this attack after the foe attacks, its power is doubled. | | TM77 |
Psych Up |
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-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the foe. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM79 |
Dark Pulse |
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80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Ominous Wind |
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60 |
100 |
5 |
10 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| Zen Headbutt |
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80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Spite |
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-- |
100 |
10 |
-- |
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
| Swift |
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60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Heat Wave |
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100 |
90 |
10 |
10 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Pain Split |
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-- |
-- |
20 |
-- |
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
| Role Play |
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-- |
-- |
10 |
-- |
| The user mimics the foe completely, copying the foe's natural ability. |
| Headbutt |
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70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Faint Attack |  |  | 60 | -- | 20 | -- | Details | | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | | Hypnosis |  |  | -- | 70 | 20 | -- | Details | | The user employs hypnotic suggestion to make the target fall into a deep sleep. | | Flail |  |  | ?? | 100 | 15 | -- | Details | | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | Spite |  |  | -- | 100 | 10 | -- | Details | | The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | | Disable |  |  | -- | 80 | 20 | -- | Details | | For several turns, this move prevents the foe from using the move it last used. | | Howl |  |  | -- | -- | 40 | -- | Details | | The user howls loudly to raise its spirit, boosting its Attack stat. | | Psych Up |  |  | -- | -- | 10 | -- | Details | | The user hypnotizes itself into copying any stat change made by the foe. | | Heat Wave |  |  | 100 | 90 | 10 | 10 | Details | | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | | Flare Blitz |  |  | 120 | 100 | 15 | 10 | Details | | The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | | Extrasensory |  |  | 80 | 100 | 30 | 10 | Details | | The user attacks with an odd, unseeable power. It may also make the foe flinch. | | Energy Ball |  |  | 80 | 100 | 10 | 10 | Details | | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | | Power Swap - HGSS Only |  |  | -- | -- | 10 | -- | Details | | The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
38 |
41 |
40 |
50 |
65 |
65 |
Max Stats Hindering Nature |
Lv. 50 |
98 - 145 |
41 - 83 |
40 - 82 |
49 - 91 |
63 - 105 |
63 - 105 |
| Lv. 100 |
186 - 280 |
78 - 162 |
76 - 161 |
94 - 179 |
121 - 206 |
121 - 206 |
Max Stats Neutral Nature |
Lv. 50 |
98 - 145 |
46 - 93 |
45 - 92 |
55 - 102 |
70 - 117 |
70 - 117 |
| Lv. 100 |
186 - 280 |
87 - 181 |
85 - 179 |
105 - 199 |
135 - 229 |
135 - 229 |
Max Stats Beneficial Nature |
Lv. 50 |
98 - 145 |
50 - 102 |
49 - 101 |
60 - 112 |
77 - 128 |
77 - 128 |
| Lv. 100 |
186 - 280 |
95 - 199 |
93 - 196 |
115 - 218 |
148 - 251 |
148 - 251 |
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