#206 Dunsparce
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Dunsparce Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
206 349 Dunsparce ノコッチ
Nokocchi
Emerald
Ability: Serene Grace & Run Away
Serene Grace: If a move has an extra effect, the chances of it occuring is doubled
Run Away: Dunsparce can escape from Wild Battles
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Land Snake Pokémon
2'00" 15.9 lbs
Evolution Chain

Wild Hold Item Dex Category Colour Category Footprint
None Gray

Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Flavor Text
Ruby DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground.
Sapphire DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground.
Emerald Its drill-tipped tail is used to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground.
FireRed If spotted, it escapes by burrowing with its tail. It can hover just slightly using its wings.
LeafGreen When spotted, this POKéMON escapes backward by furiously boring into the ground with its tail.

Location
Game Location
Ruby Trade from FireRed/LeafGreen/Colosseum
Sapphire Trade from FireRed/LeafGreen/Colosseum
Emerald Trade from FireRed/LeafGreen/Colosseum
FireRed Three Isle Port
LeafGreen Three Isle Port
Colosseum Snagged from Rider Sosh in Pyrite Cave
XD Trade from FireRed/LeafGreen/Colosseum

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Rage
2010020--
Raises the user's ATTACK every time it is hit.
4Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
11Yawn
--10010--
Lulls the foe into yawning, then sleeping next turn.
14Glare
--7530--
Intimidates and frightens the foe into paralysis.
21Spite
--10010--
Spitefully cuts the PP of the foe's last move.
24Pursuit
4010020--
Inflicts bad damage if used on a foe switching out.
31Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
34Take Down
908520--
A reckless charge attack that also hurts the user.
41Endeavor
??1005--
Gains power if the user's HP is lower than the foe's HP.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Rage
2010020--
Raises the user's ATTACK every time it is hit.
4Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
11Yawn
--10010--
Lulls the foe into yawning, then sleeping next turn.
14Glare
--7530--
Intimidates and frightens the foe into paralysis.
21Rollout
309020--
An attack lasting 5 turns with rising intensity.
24Spite
--10010--
Spitefully cuts the PP of the foe's last move.
31Pursuit
4010020--
Inflicts bad damage if used on a foe switching out.
34Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
41Take Down
908520--
A reckless charge attack that also hurts the user.
44Flail
??10015--
Inflicts more damage when the user's HP is down.
51Endeavor
??1005--
Gains power if the user's HP is lower than the foe's HP.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM35Flamethrower
951001510
A powerful fire attack that may inflict a burn.
TM38Fire Blast
12085510
A fiery blast that scorches all. May cause a burn.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Counter
??10020--
Retaliates any physical hit with double the power.
Mimic
--10010--
Copies a move used by the foe during one battle.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Rock Slide
75901030
Large boulders are hurled. May cause flinching.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Bide
??10010--
Endures attack for 2 turns to retaliate double.
Ancientpower
60100510
An attack that may raise all stats.
Rock Slide
75901030
Large boulders are hurled. May cause flinching.
Bite
601002530
Bites with vicious fangs. May cause flinching.
Headbutt
701001530
A ramming attack that may cause flinching.
Astonish
301001530
An attack that may shock the foe into flinching.
Curse
----10--
A move that functions differently for GHOSTS.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
5,120 Steps Defense: 1 Point 190

Egg Groups
Lists Of GroupsGroup Names
Ground

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats1007070656545
Max Stats
Hindering Nature
404215 215206206170
Max Stats
Neutral Nature
404239239229229189
Max Stats
Beneficial Nature
404262262251251207