#366 Clamperl
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Clamperl Paaruru
パールル
National: #366
Male :50%
Female :50%
Ability: Shell Armor
Shell Armor: Opponent’s moves cannot Critical Hit.
Classification Height Weight Capture Rate Base Egg Steps
Bivalve Pokémon 1'04" 115.7lbs 255 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
600,000 Points
Erratic
70 1 Defense Point(s)
Blue 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups

Big Pearl
- 5%
Water 1
Evolutionary Chain
Flavour Text
Diamond It makes a single pearl during its lifetime. The pearl is said to amplify psychic power.
Pearl
Platinum
HeartGold When it evolves, it makes a mysterious pearl that amplifies psychic powers when it's held.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Underwater Routes 124 & 126
Sapphire Underwater Routes 124 & 126
Emerald Underwater Routes 124 & 126
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum
Diamond Routes 219 & 221 (Fish w/ Super Rod) Details
Pearl Routes 219 & 221 (Fish w/ Super Rod) Details
Platinum Trade from D/P
HeartGold Route 19 Details
SoulSilver Route 19 Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Clamp357510--
The foe is clamped and squeezed by the user's very thick and sturdy shell for two to five turns.
Water Gun4010025--
The foe is blasted with a forceful shot of water.
Whirlpool157015--
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Refresh----20--Details
The user rests to cure itself of a poisoning, burn, or paralysis.
Mud Sport----15--Details
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Body Slam851001530Details
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Supersonic--5520--Details
The user generates odd sound waves from its body. It may confuse the target.
Barrier----30--Details
The user throws up a sturdy wall that sharply raises its Defense stat.
Confuse Ray--10010--Details
The foe is exposed to a sinister ray that triggers confusion.
Aqua Ring----20--Details
The user envelops itself in a veil made of water. It regains some HP on every turn.
Muddy Water - HGSS Only95851030Details
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 35 64 85 74 55 32
Max Stats
Hindering Nature
Lv. 50 95 - 142 62 - 104 81 - 123 71 - 113 54 - 96 33 - 75
Lv. 100 180 - 274 119 - 204 157 - 242 137 - 222 103 - 188 62 - 146
Max Stats
Neutral Nature
Lv. 50 95 - 142 69 - 116 90 - 137 79 - 126 60 - 107 37 - 84
Lv. 100 180 - 274 133 - 227 175 - 269 153 - 247 115 - 209 69 - 163
Max Stats
Beneficial Nature
Lv. 50 95 - 142 75 - 127 99 - 150 86 - 138 66 - 117 40 - 92
Lv. 100 180 - 274 146 - 249 192 - 295 168 - 271 126 - 229 75 - 179

<--- #365
Walrein
#367
Huntail
--->

 
All Content is ©Copyright of Serebii.net 1999-2014.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2014