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Vileplume | 120 HP | |
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Energy Reaction
Once during your turn (before your attack), when you attach a or Energy from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Energy card, the Defending Pokémon is now Asleep. If you attach a Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
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   |
Disturbing Pollen
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn. |
60 |
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Weakness | +30 | Resistance | |
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Retreat Cost |
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