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 #354 Banette
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
#354 Almia: R-148
Banette ジュペッタ
Jupetta
Ability: Insomnia & Frisk
Insomnia: The Pokémon cannot be under the SLEEP condition while having this ability.
Frisk: Reveals the foe’s held item.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Marionette Pokémon
3'07" 27.6 lbs
Evolution Chain
--Lv. 37-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Ghost Psy Power * 2 Ghost

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Impossible Dark Hill - B1F-B15F - Cannot Be Recruited
Sky Stairway - Random 1F-49F
Dungeon
Sky
Impossible Dark Hill - B1F-B15F - Cannot Be Recruited
Sky Stairway - Random 1F-49F
Ranger Shadows of Almia - Hippowdon Temple
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Weird Rockland 1-7F
Dungeon
Light Adventure Squad
- Not in Game

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Knock Off
-10022-
Knocks the target's hold item to the ground.
Screech
-10022-
Greatly reduces the target's Defense.
Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
Curse
1010017-
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
8Screech
-10022-
Greatly reduces the target's Defense.
5Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
13Curse
1010017-
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
16Spite
-10015-
Zeroes the PP of the move last used by the target.
20Shadow Sneak
488168
Inflicts damage on a target up to 2 tiles away.
23Will-o-wisp
-10017-
Afflicts the targeted enemy with a Burn status condition. A Pokémon with the Burn status takes damage every few turns.
28Faint Attack
610088
Inflicts damage on the target. It never misses.
31Shadow Ball
1384108
Inflicts damage on the target, even at a distance. It may also reduce the target's Special Defense by 1 level.
35Sucker Punch
158878
Inflicts damage on a target up to 2 tiles away.
42Embargo
-10018-
Afflicts the targeted enemy with an Embargo status condition. A Pokémon with the Embargo status can't use items.
51Snatch
-10017-
Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.
58Grudge
-10012-
Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.
66Trick
-10017-
Switches the user's hold item with the target's hold item. It works only if both Pokémon are holding items.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM65Shadow Claw
13883030
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Disable
-1009-
Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.
Destiny Bond
-10012-
Gives the user and the target a Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
Foresight
-10022-
Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.
Astonish
688178
Inflicts damage on the target. It may also afflict the target with a Cringe status condition, making its actions fail.
Imprison
-10015-
Afflicts the targeted enemy with a Paused status condition. A Pokémon with the Paused status is incapable of action.
Pursuit
-10017-
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
Shadow Sneak
488168
Inflicts damage on a target up to 2 tiles away.
Payback
-100168
Gives the user a Counter status, which reflects damage from certain types of moves or a regular attack to the attacking enemy.
Confuse Ray
-10013-
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.

<--- #353
Shuppet
#355
Duskull
--->

 
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