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 #097 Hypno
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#097 R-091 Hypno スリーパー
Sleeper
Ability: Insomnia
Prevents Hypno from being put to Sleep
Classification Type 1 Type 2 Height Weight
Hypnosis Pokémon
5'03" 166.7 lbs
Evolution Chain
--Lv. 26-->

Mystery Dungeon 1 Info
Body Size Friend Area
Wild Plains

Ranger Info
Type Group Field Ability Pkmn Assist
Psychic None Psychic

Location
Game Get Rate Obtainable Location
Trozei Rare Huge Storage 2
Mr. Who's Den
Dungeon Impossible Evolve Drowzee
Ranger - Night Duty Factory

Dungeon Level Up
LevelAttack NameTypeDescription
Nightmare
Inflicts 1/4 damage on a sleeping foe every turn.
Pound
Pounds the foe with forelegs or tail.
Hypnosis
A hypnotizing move that may induce sleep.
Disable
Psychically disables one of the foe's moves.
Confusion
A psychic attack that may cause confusion.
7Disable
Psychically disables one of the foe's moves.
11Confusion
A psychic attack that may cause confusion.
17Headbutt
A ramming attack that may cause flinching.
21Poison Gas
Envelops the foe in a toxic gas that may poison.
29Meditate
Meditates in a peaceful fashion to raise ATTACK.
35Psychic
A powerful psychic attack that may lower SP. DEF.
43Psych Up
Copies the foe's effect(s) and gives to the user.
49Swagger
Confuses the foe, but also sharply raises ATTACK.
57Future Sight
Heightens inner power to strike 2 turns later.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM01Focus Punch
A powerful loyalty attack. The user flinches if hit.
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM48Skill Swap
The user swaps special abilities with the target.
TM49Snatch
Steals the effects of the move the foe uses next.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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