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 #118 Goldeen
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#118 R-110 Goldeen トサキント
Tosakinto
Ability: Swift Swim & Water Veil
Swift Swim: When Rain Dance is in effect, Goldeen's Speed is Doubled
Water Veil: Goldeen cannot be Burned
Classification Type 1 Type 2 Height Weight
Goldfish Pokémon
2'00" 33.0 lbs
Evolution Chain
--Lv. 33-->

Mystery Dungeon 1 Info
Body Size Friend Area
Rub-A-Dub River

Ranger Info
Type Group Field Ability Pkmn Assist
Water None Water

Location
Game Get Rate Obtainable Location
Trozei Normal Phobos Submarine
Endless Level 13
Forever Level 13
Mr. Who's Den
Dungeon 11.9 % Waterfall Lake 1F-5F
Ranger - Saffra Sea (Sea Capture Challenge)

Dungeon Level Up
LevelAttack NameTypeDescription
Peck
Inflicts damage on the target.
Tail Whip
Reduces the target's Defense by 1 level.
Water Sport
Changes the dungeon floor's status to Water Sport. A floor under the influence of Water Sport halves the power of all Fire-type moves.
10Supersonic
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
15Horn Attack
Inflicts damage on the target.
24Flail
Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts.
29Fury Attack
Inflicts damage on the target using 2 to 5 attacks in a single turn.
38Waterfall
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.
43Horn Drill
Defeats the target in one shot if it hits successfully. It has no effect on a a Ghost-type enemy.
52Agility
Boosts the Movement Speed of the user and team members in the room by 1 level.
57Megahorn
Inflicts damage on the target.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM07Waterfall
Charges the foe with speed to climb waterfalls.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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