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 #165 Ledyba
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#165 R--- Ledyba レディバ
Rediba
Ability: Swarm & Early Bird
Swarm: When Ledyba's HP Gets Low, It's Bug type attack's power is multiplied by 1.5
Early Bird: If afflicted with Sleep, Ledyba wakes up in half the time of normal
Classification Type 1 Type 2 Height Weight
Five Star Pokémon
3'03" 23.8 lbs
Evolution Chain
--Lv. 18-->

Mystery Dungeon 1 Info
Body Size Friend Area
Mist-Rise Forest

Location
Game Get Rate Obtainable Location
Trozei Normal Secret Storage 4
Secret Storage 17
Endless Level 2
Mr. Who's Den
Dungeon 12.1 % Sinister Woods 7F-10F
Pitfall Valley 1F-6F
Joyous Tower 22F-25F
Remains Island B1-B6
Ranger - Ledyba is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Tackle
Inflicts damage on the target.
8Supersonic
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
15Comet Punch
Inflicts damage on the target using 2 to 5 attacks in a single turn.
22Light Screen
Gives the Pokémon that uses this move the Light Screen status, which halves the damage from Special Attack moves.
22Reflect
Gives the user a Reflect status, halving damage from Physical Attack moves and regular attacks.
22Safeguard
Gives the Pokémon that uses this move and all team members in the room the Safeguard status, which prevents status problems.
29Baton Pass
Switches the user's position with the positions of other Pokémon in the room successively.
36Swift
Inflicts damage on the target. It never misses.
43Agility
Boosts the Movement Speed of the user and team members in the room by 1 level.
50Double-edge
Inflicts damage on the target, but it also hurts the user.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM01Focus Punch
A powerful loyalty attack. The user flinches if hit.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM19Giga Drain
An attack that steals half the damage inflicted.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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