|Poisons the foe with an intensifying toxin.
|Bulks up the body to boost both ATTACK and DEFENSE.
|The effectiveness varies with the user.
|Boosts the power of FIRE- type moves for 5 turns.
|Evades attack, but may fail if used in succession.
|Boosts the power of WATER- type moves for 5 turns.
|An attack that is stronger if the TRAINER is disliked.
|A powerful quake, but has no effect on flying foes.
|An attack that increases in power with friendship.
|Digs underground the first turn and strikes next turn.
|Destroys barriers such as REFLECT and causes damage.
|Creates illusory copies to raise evasiveness.
|Causes a sandstorm that rages for several turns.
|Boosts ATTACK when burned, paralyzed, or poisoned.
|An attack with effects that vary by location.
|The user sleeps for 2 turns, restoring HP and status.
|Makes the opposite gender less likely to attack.
|While attacking, it may steal the foe's held item.
|Builds enormous power, then slams the foe.
|A rock-crushing attack that may lower DEFENSE.
|Inflicts Damage in 3 Directions
|Inflicts 30 Damage to any Pokémon in the same room