#245 Suicune
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#245 R-204 Suicune スイクン
Ability: Pressure
The Opponent's Moves against Suicune use 2 PP instead of 1
Classification Type 1 Type 2 Height Weight
Aurora Pokémon
6'07" 412.3 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Sacred Field

Ranger Info
Type Group Field Ability Pkmn Assist
Water Water x 3 Water

Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon 0.1 % NorthWind Field 30F
Ranger - Fiore Temple (via Drowzee Man)

Dungeon Level Up
LevelAttack NameTypeDescription
Bites with vicious fangs. May cause flinching.
Frightens the foe with a leer to lower DEFENSE.
Forcefully sprays bubbles that may lower SPEED.
21Rain Dance
Boosts the power of WATER- type moves for 5 turns.
Strikes the foe with a gust of wind whipped up by wings.
41Aurora Beam
Fires a rainbow-colored beam that may lower ATTACK.
Creates a mist that stops reduction of abilities.
61Mirror Coat
Counters the foe's special attack at double the power.
71Hydro Pump
Blasts water at high power to strike the foe.
81Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
Makes the foe flee to end the battle.
Poisons the foe with an intensifying toxin.
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
An attack that increases in power with friendship.
Digs underground the first turn and strikes next turn.
TM32Double Team
Creates illusory copies to raise evasiveness.
Creates a wall of light that weakens physical attacks.
Causes a sandstorm that rages for several turns.
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
The user sleeps for 2 turns, restoring HP and status.
Cuts the foe with sharp scythes, claws, etc.
Creates a huge wave, then crashes it down on the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
Charges the foe with speed to climb waterfalls.
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

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