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 #245 Suicune
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#245 R-204 Suicune スイクン
Suikun
Ability: Pressure
The Opponent's Moves against Suicune use 2 PP instead of 1
Classification Type 1 Type 2 Height Weight
Aurora Pokémon
6'07" 412.3 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Sacred Field

Ranger Info
Type Group Field Ability Pkmn Assist
Water Water x 3 Water

Location
Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon 0.1 % NorthWind Field 30F
Ranger - Fiore Temple (via Drowzee Man)

Dungeon Level Up
LevelAttack NameTypeDescription
Bite
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status, making its actions fail.
Leer
Reduces the target's Defense by 1 level.
11Bubblebeam
Inflicts damage on the target, even at a distance. It may also reduce the target's Movement Speed by 1 level.
21Rain Dance
Changes the floor's weather to a Rain condition.
31Gust
Inflicts damage on the target. It will inflict double damage on a Flying target or a Bouncing target.
41Aurora Beam
Inflicts damage on the target, even at a distance. It may also halve the target's Attack.
51Mist
Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced.
61Mirror Coat
Gives the user a Mirror Coat status, which reflects the damage from specific types of direct moves back at an enemy.
71Hydro Pump
Inflicts damage on the target, even at a distance.
81Calm Mind
Boosts the user's Special Attack and Special Defense by 1 level.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
HM01Cut
Cuts the foe with sharp scythes, claws, etc.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
Charges the foe with speed to climb waterfalls.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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