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 #320 Wailmer
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#320 R-119 Wailmer ホエルコ
Hoeruko
Ability: Water Veil & Oblivious
Water Veil: Wailmer cannot be Burned
Oblivious: Prevents Wailmer from being Infatuated
Classification Type 1 Type 2 Height Weight
Ball Whale Pokémon
6'07" 286.6 lbs
Evolution Chain
--Lv. 40-->

Mystery Dungeon 1 Info
Body Size Friend Area
Serene Sea

Ranger Info
Type Group Field Ability Pkmn Assist
Water None Water

Location
Game Get Rate Obtainable Location
Trozei Normal Secret Storage 14
Endless Level 8
Forever Level 8
Mr. Who's Den
Dungeon 8.2 % Silver Trench 41F-50F
Far-Off Sea 41F-50F
Ranger - Saffra Sea (Sea Capture Challenge)

Dungeon Level Up
LevelAttack NameTypeDescription
Splash
Makes the user flop to a different tile. If it lands on another Pokémon, both Pokémon are hurt.
5Growl
Reduces the Attack of all enemies in the room by 1 level.
10Water Gun
Inflicts damage on the target.
14Rollout
Inflicts damage on the target with attacks that continue in a single turn until one misses. Its power rises after each hit, and it can last for a maximum of 5 attacks.
19Whirlpool
Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement. It will inflict double damage on a diving target.
23Astonish
Inflicts damage on the target. It may also afflict the target with a Cringe status condition, making its actions fail.
28Water Pulse
Inflicts damage on the target, even at a distance. It may also afflict the target with a Confused status.
32Mist
Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced.
37Rest
Gives the user a Napping status. A Pokémon with the Napping status falls asleep, then later awakens with all HP restored and status problems healed.
41Water Spout
Inflicts damage on the target. The higher the user's HP, the greater the damage.
46Amnesia
Boosts the user's Special Defense by 2 levels.
50Hydro Pump
Inflicts damage on the target, even at a distance.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM39Rock Tomb
Stops the foe from moving with rocks and cuts SPEED.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM04Strength
Builds enormous power, then slams the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
Charges the foe with speed to climb waterfalls.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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