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 #348 Armaldo
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#348 R--- Armaldo アーマルド
Aamarudo
Ability: Battle Armor
The Opponent's Moves cannot Critically Hit
Classification Type 1 Type 2 Height Weight
Plate Pokémon
4'11" 150.4 lbs
Evolution Chain
--Lv. 40-->

Mystery Dungeon 1 Info
Body Size Friend Area
Treasure Sea

Location
Game Get Rate Obtainable Location
Trozei Rare Endless Level 18
Pair Trozei
Forever Level 67
Mr. Who's Den
Dungeon Impossible Evolve Anorith
Ranger - Armaldo is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Scratch
Inflicts damage on the target.
Harden
Boosts the user's Defense by 1 level.
Mud Sport
Changes the dungeon floor's status to Mud Sport. A floor under the influence of Mud Sport halves the power of all Electric-type moves.
Water Gun
Inflicts damage on the target.
7Harden
Boosts the user's Defense by 1 level.
13Mud Sport
Changes the dungeon floor's status to Mud Sport. A floor under the influence of Mud Sport halves the power of all Electric-type moves.
19Water Gun
Inflicts damage on the target.
25Metal Claw
Inflicts damage on the target. It may also boost the user's Attack by 1 level.
31Protect
Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves, and is also protected from the effects of moves.
37Ancientpower
Inflicts damage on the target. It may also boost the user's Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level.
46Fury Cutter
Inflicts damage on the target using 2 attacks in a single turn.
55Slash
Inflicts damage on the target. It has a high critical-hit rate.
64Rock Blast
Inflicts damage on the target using 2 to 5 attacks in a single turn.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM39Rock Tomb
Stops the foe from moving with rocks and cuts SPEED.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM01Cut
Cuts the foe with sharp scythes, claws, etc.
HM04Strength
Builds enormous power, then slams the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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