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 #350 Milotic
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#350 R--- Milotic ミロカロス
Mirokarosu
Ability: Marvel Scale
When Milotic is inflicted with a status condition, it's defense is raised by 50%
Classification Type 1 Type 2 Height Weight
Tender Pokémon
20'04" 357.1 lbs
Evolution Chain
--Beautiful Scarf-->

Mystery Dungeon 1 Info
Body Size Friend Area
Waterfall Lake

Location
Game Get Rate Obtainable Location
Trozei Rare Endless Level 71
Pair Trozei
Forever Level 21
Mr. Who's Den
Dungeon Impossible Evolve Feebas
Ranger - Milotic is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Water Gun
Inflicts damage on the target.
5Wrap
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
10Water Sport
Changes the dungeon floor's status to Water Sport. A floor under the influence of Water Sport halves the power of all Fire-type moves.
15Refresh
Heals all the status problems of the user and its team members in the room.
20Water Pulse
Inflicts damage on the target, even at a distance. It may also afflict the target with a Confused status.
25Twister
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail. It will inflict double damage on a Flying or Bouncing target.
30Recover
Restores the user's HP by half its maximum HP.
35Rain Dance
Changes the floor's weather to a Rain condition.
40Hydro Pump
Inflicts damage on the target, even at a distance.
45Attract
Afflicts the target with an Infatuated status condition, making it incapable of action. Caution: this move affects only enemies that are the opposite gender of the user.
50Safeguard
Gives the Pokémon that uses this move and all team members in the room the Safeguard status, which prevents status problems.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM07Waterfall
Charges the foe with speed to climb waterfalls.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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