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 #385 Jirachi
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#385 R--- Jirachi ジラーチ
Jirachi
Ability: Serene Grace
If a move has an extra effect, the chances of it occuring is doubled
Classification Type 1 Type 2 Height Weight
Wish Pokémon
1'00" 2.4 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Mt. Moon View

Location
Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon 99.9 % Wish Cave 99F
Ranger - Jirachi is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Wish
Gives the user a Wish status. A Pokémon with the Wish status has its natural HP recovery rate boosted.
Confusion
Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.
5Rest
Gives the user a Napping status. A Pokémon with the Napping status falls asleep, then later awakens with all HP restored and status problems healed.
10Swift
Inflicts damage on the target. It never misses.
15Helping Hand
Boosts the Attack and Special Attack of team members in the room by 1 level. It does not affect the user.
20Psychic
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
25Refresh
Heals all the status problems of the user and its team members in the room.
30Rest
Gives the user a Napping status. A Pokémon with the Napping status falls asleep, then later awakens with all HP restored and status problems healed.
35Double-edge
Inflicts damage on the target, but it also hurts the user.
40Future Sight
Gives the Pokémon that uses this move the Set Damage status, which makes all damage inflicted by the user remain at a set amount.
45Cosmic Power
Boosts the user's Defense and Special Defense by 1 level.
50Doom Desire
Gives the Pokémon that uses this move a Set Damage status, which makes all damage inflicted by the user remain at a set amount.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
A strong electrical attack that may paralyze the foe.
TM25Thunder
A lightning attack that may cause paralysis.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
A fast and unavoidable electric attack.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM48Skill Swap
The user swaps special abilities with the target.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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