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Emboar, The Mega Fire Pig Pokémon. It has mastered fast and powerful fighting moves. It grows a beard of fire.It can throw a fire punch by setting its fists on fire with its fiery chin. It cares deeply about its friends. Overview Emboar is a cool guy. I used to hate its design, but it has really grown on me. Especially its shiny form... it looks like some kind of boss genie. It also has that cool ability Reckless, which works well with its stupidly limited moveset. Sadly, Reckless is only available through the dream world, and hasn't actually been released yet. Oh well, Blaze is still... alright. Anyway, like Blaziken and Infernape, Emboar is Fire/Fighting. Unlike its Fire/Fighting brethren though, it is slow, has a load of HP, and a really, really, really bad movepool. Like... Blaziken's is pretty bad but... Emboar's is atrocious. Like... seven or so good physical moves, and literally five good special moves, at the most. There's no point in trying to run a support set for it. Even if it has the moves, it has awful defences, which is a shame with that giant HP. Oh well, it's still a pretty swish Pokémon, but the worst of the Fire/Fighting starters by far. Abilities Blaze: Blaze is cool. It can work well with Flare Blitz, but I'd rather have the instant damage from Reckless. As I have said though, Reckless doesn't technically exist yet, so Blaze is the best we have right now. Movesets Boarn to be the best - Bulk Up You really do want Reckless for this set, but Blaze does work. Anyway, Bulk Up boosts your Attack and Defence, although it is the Attack you should care about. Flare Blitz is your best move by far, with 180 base power counting STAB, and not counting Reckless, which makes it stupidly strong. Wild Charge is also good thanks to the recoil, although it'd still be good with Blaze... just not as good. Stone Edge helps handle stuff like Salamence, which resists Fire and isn't really hurt by your Electric attack. Assurance is a cool move that can really hurt switch ins whilst you have an entry hazard up. Pignition - Flare Blitz Hit hard, switch out. That's how Choiced Pokémon work. Emboar is no exception. It has a great base Attack, which is all a good Choice user needs. Flare Blitz is awesome power, and is especially strong when combined with Reckless, STAB and a Choice Band. Wild Charge is in the same boat, just without STAB. Stone Edge is your move to sort out Flying Pokémon. Hammer Arm is a good move, as you get STAB and... who cares if you lose a stage of Speed when you have 177 Speed? Superpower is a great attack with 120 base power, but the awful side effect of lowering your Attack and Defence. If you think you will be switching a lot, it's a good move, just be careful. Don't stay in after using it. Earthquake covers similar types to Fighting, but has no drawbacks. Assurance is always an option. The hoggles, they do nothing! - Fire Blast A set without Reckless? Yep, not needed this time. Fire Blast is the most effective Fire attack in relation to power and accuracy. Grass Knot decimates bulky Waters, as most of them are fairly hefty, like Swampert and Suicune. Focus Blast can lower your opponent's Special Defence, has 120 base power as well as STAB, although it does have dire accuracy. Scald is a cool move that I'm really surprised Emboar gets access to, but whatever, it's all good. Chance to burn, 80 base power, beautiful. Hidden Power [Electric] can be used to take on other bulky Waters, that may be lightweight or Gyarados. Nitrous Hogcide - Flame Charge A set designed to let Emboar sweep. Flame Charge is Emboar's only way of boosting its Speed, outside of Choice Scarf. Flare Blitz hits hard. Wild Charge covers Waters. Stone Edge hurts Flying types, Superpower is the only Fighting move worth using, and Earthquake is just phenomenal. No drawbacks, covers similar types to Superpower, and is great in general. EVs & Natures Boarn to be the best Pignition The hoggles, they do nothing! Nitrous Hogcide Other Options Low Sweep, Brick Break, Cheer Up, Curse, Head Smash, Heat Crash, ResTalk, Substitute, Taunt, Toxic, Yawn Double & Triple Battle Options Weak to Surf and Earthquake, with few options worth considering in multiple Pokémon battles. There's Fire Pledge, Earthquake, Rock Slide and... that's about it. Honestly, Emboar brings little to nothing to the table. I don't know what else I can say about it... use it if you want, but there really is little it can do well in multiple Pokémon battles. Partners Being weak to common types sucks. Water and Ground hold two of the most common moves in the game; Surf and Earthquake. These moves are so common it's ridiculous. To avoid these attacks, run something that can beat these Pokémon types. Ideally, something that can either capitalise on the counters switching into Emboar's strong attacks or something that gives Emboar an opportunity to destroy something. Salamence, Gyarados, Dragonite, Zapdos, Celebi, Shaymin, there are plenty of Pokémon that work. I personally think Emboar is better as punching holes in defences rather than aiming to finish the opponent off. If you can hit your opponent hard each time they switch a Pokémon in, you will be doing your job. After everything has been weakened by repeated Flare Blitz, sacrifice Emboar and dump a fast, hard hitting sweeper to finish the opponent off. Countering Emboar Something with such good Attack is difficult to switch into. You'd straight away look to bulky Waters, but be very careful as the Fighting attacks will still hurt, as well as Wild Charge really damaging your aqua counters. Gyarados, Swampert, Suicune, Jellicent, there are plenty of Water Pokémon that work. Despite Emboar being part Fighting, Heatran works well, as most Emboar will be spamming Flare Blitz. Salamence can Intimidate and resist most of Emboar's attacks, which is cool. Running with such low Speed, pretty much everything in the universe ever can outrun Emboar. Outrun it and hit it on its weakest defensive stat... so... both. Surf, Waterfall, Earthquake, you only need to have 167 Speed to outrun minimum Speed Emboar. It isn't hard to take it down... just switch in safely. It isn't the most dangerous Pokémon out there, and is easily the worst of the Fire/Fighting starter trio. However, it can still be effective, especially with that great Attack stat. Think before you switch something in and you should do fine. Locations in Games Ruby/Sapphire/Emerald: FireRed/LeafGreen: Colosseum/XD: Diamond/Pearl/Platinum: HeartGold/SoulSilver: Black/White: Animé Appearences
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