Whimsicott, The Windveiled Pokémon. Like the wind, it can slip through any gap, no matter how small. It leaves balls of white fluff behind. Riding whirlwinds, they appear. These Pokémon sneak through gaps into houses and cause all sorts of mischief.


Whimsicott is awesome. Cute design, incredibly useful, great movepool, really cool ability, it's just great in general. Priority Taunt, priority Encore, priority SubSeed, all good stuff. Light Screen, Tailwind, Memento, Switcheroo, it has so many options! Whimsicott is pretty splashable, as its usefulness works brilliantly in pretty much any team. Need a Pokémon to stop a set up sweep? What about a good lead that stops entry hazards? Something to outstall bulky Pokémon with SubSeed? A surprising Specs set to actually do some damage? Yeah, Whimsicott is great.


Prankster: one of the best new abilities in the game. Priority on attacks that aren't attacks. Taunt, Encore, Leech Seed, Substitute, Switcheroo, Stun Spore, Growth, Grasswhistle, anything that isn't a damaging attack gets +1 priority. That's insane.
Infiltrator: not so good. Ignoring Reflect, Light Screen and Safeguard is sort of useful, what with Stun Spore and what not, but what Pokémon uses Safeguard anymore? On an offensive set, bypassing Double Screens could be useful, but they are so rarely used it's practically useless.
Chlorophyll: another great ability, working well with Whimsicott's high Speed. However, as high as your Speed gets, you can't beat priority. Then again, Prankster is pointless if you're running an offensive Whimsicott, which is why you'd use Chlorophyll.


- Substitute
- Leech Seed
- Taunt
- Giga Drain / Encore / U-turn
Item Attached: Leftovers
Ability: Prankster
EVs and Nature:
EVs: 252 Def / 248 SDef / 8 Spd
Bold Nature (+Def, -Atk) / Impish Nature (+Def, -SAtk)

The most common Whimsicott set, and arguably the best SubSeeder around. Substitute gets priority can protects you from status attacks and damage. Leech Seed deals damage and gives you recovery, which is always awesome. Taunt stops you from being hit with the very same move, as well as stops entry hazards and Pokémon setting up. Giga Drain stops you from being Taunt bait, but you won't hit very hard. Encore is my favourite move in the last slot as it really makes Whimsicott annoying, and allows you to switch into something using a boosting move, and force them to use it over and over, giving you an opportunity to switch in a counter. U-turn gets you out of there, stops you from being ruined by Taunt, and deals a bit of damage.

Utility Lamb

- Taunt / Encore / Stun Spore / Leech Seed / Substitute / U-turn / Grass Knot / Giga Drain
- Taunt / Encore / Stun Spore / Leech Seed / Substitute / U-turn / Grass Knot / Giga Drain
- Taunt / Encore / Stun Spore / Leech Seed / Substitute / U-turn / Grass Knot / Giga Drain
- Taunt / Encore / Stun Spore / Leech Seed / Substitute / U-turn / Grass Knot / Giga Drain
Item Attached: Leftovers
Ability: Prankster
EVs and Nature:
EVs: 252 Def / 248 SDef / 8 Spd
Bold Nature (+Def, -Atk) / Impish Nature (+Def, -SAtk)

I know this looks ridiculous, but there isn't much else I could do. Taunt is great, one of the most useful moves in the game. Stops entry hazards, stop healing, you know the drill. Encore is in the same boat as Taunt, but it can be used on any move to force them to do something they most likely do not want to do. Stun Spore is priority paralysis... that's amazing. Leech Seed and Substitute are as great as always, even without the other. U-turn stops you from being destroyed by Taunt, and allows for damage and scouting. Grass Knot deals damage and if potentially the strongest Grass mvoe you have access to. Giga Drain adds some more healing, which is always welcome.

Offensive Whimsicott?

- SolarBeam / Giga Drain / Grass Knot
- Hurricane
- Shadow Ball / Switcheroo
- Hidden Power [Fighting] / Hidden Power [Fire] / Switcheroo
Item Attached: Choice Specs
Ability: Chlorophyll / Infiltrator / Prankster
EVs and Nature:
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk) / Timid Nature (+Spd, -Atk)

Simple. You hit hard and run away. SolarBeam is only worth using on a sun team. Giga Drain adds some nice recovery. Grass Knot is potentially 120 base power, depending on the opponent's weight. Hurricane is 120 base power and helps with Bugs and Grass Pokémon. It also gets an accuracy increase during rain, so Specsicott can be used on a rain team. Shadow Ball is a great special move, and combos well with Hidden Power [Fighting]. Hidden Power [Fire] beats Ferrothorn. Switcheroo can mess up any Pokémon depending on when it is used.

EVs & Natures

Running no HP means huge recovery from Leech Seed, which really is important. Pretty much max in each defence means you still have the ability to take hits so you can capitalise on the low HP. I personally like 8 Speed to Taunt other Whimsicott. I guess you can use Calm/Careful, but I prefer Bold/Impish considering its Defence is higher than its Special Defence anyway, not to mention there are more attacks I'd rather take on the defensive side of the spectrum.

Utility Lamb
If you aren't running Leech Seed, run max HP, then split the defences. If you are using Leech Seed, use the suggested spread for the same reasons as above.

Offensive Whimsicott?
Max Special Attack so you deal as much damage as possible. Max Speed considering you likely aren't running Prankster, and you have no moves to benefit from the priority outside of Switcheroo. Modest or Timid is up to you. Modest means more power. Timid means more Speed. If you are running Whimsicott on a sun team, you can drop the Speed down and bulk Whimsicott up.

Other Options

Charm, Cotton Guard, Grasswhistle, Growth, Memento, Light Screen, Safeguard, Tailwind, Tickle, Toxic, Trick Room
Charm is an option to force switches and sort of make Whimsicott more defensively bulky.
Cotton Guard doubles your Defence, so you could invest heavily in Special Defence and try to wall everything.
Grasswhistle is crazy unreliable, but that's the beauty of percentages. It might always work out for you. It's a sleep move, which is always cool.
Growth can be used for sweeping Whimsicott set. I'm not a fan, but it's an option.
Memento is a suicide move that's sort of useful. It can lead to a sweep as the opponent has to either switch out or attack you with their weak attacks.
Light Screen can be useful for support, but I'd rather have something with double screens use it.
Safeguard protects you and your team from status.
Tailwind is another support move (who would have thunk it?), that doubles your teams Speed for three turns.
Tickle forces a switch or sets up for a strong Pursuit.
Toxic can add some extra damage and ruin bulky Pokémon for the entire game.
Trick Room is a strange move on something so fast, but Whimsicott operates on priority, so Trick Room doesn't affect it much at all.Whimsicott is practically in the exact same situation as when Trick Room isn't in play..

Double & Triple Battle Options

It's a lot harder to use Whimsicott in multiple Pokémon battles compared to singles. It can't do its job effectively, and multi Pokémon battles are often much faster, given you less time and reason to utilise Whimsicott's disruptive attacks. It has stuff like Tailwind and Safeguard, both of which are useful, but it's hardly going to make it game breaking. It resists Earthquake and Surf which is nice though. You can also use Prankster to set up another Pokémon on your team, such as using Swagger on your own Own Tempo Pokémon or what not.


Whimsicott is perfectly splashable in pretty much any team, but for partners, you without a doubt want to be able to stop Espeon. It destroys Whimsicott. A strong Pursuit user is what you need to ruin Espeon. Other things to watch out for are Thundurus, another Prankster user, which is faster than Whimsicott. Honestly, Whimsicott can be added to any team. It's universally useful. Its purpose is to use Prankster to mess up the opponent, and it can do that regardless of the team it is on. You do want to be able to deal with its counters though.

Countering Whimsicott

Heatran resists its STAB and can destroy it with Fire Blast. As mentioned, Thundurus can Taunt Whimsicott faster than Whimsicott can Taunt it, meaning Whimsicott is useless. Ferrothorn won't like being hit with Taunt, but it ruins Whimsitcott with Gyro Ball. Espeon and Xatu are pretty much the best counters possible, due to Magic Bounce. It means Whimsicott can do nothing at all and is forced to switch out. Whimiscott is hardly threatening, to be honest. Yeah, it has priority Taunt and Encore, but it can't really do much outside of Specs and SubSeed. It isn't the best at taking hits, and can be dealt with relatively easily, if you don't let it stall you out. Though it will just get hit with Taunt on the switch in and risks being detroyed by a STAB Grass move, Cloyster's Icicle Spear will really, really hurt Whimsicott, especially as it hits through Substitute. Magic Guard doesn't stop you from being hit with Taunt, but it does stop Leech Seed draining you. Most Grass Pokémon do well against it, as its main source of damage is Leech Seed. Watch out for Hurricane, in case it is running a surprise Specs set. Venusaur, Shaymin, the list of usable Grass types is pretty long. Really, the hardest thing about dealing with Whimsicott is that it gets priority Encore and priority Taunt. Those two moves are what mess me up most of the time, and are what I use to mess the opponent up. Both can lead to a sweep or a complete halt to your opponent's plan. Offensively, Whimsicott is not up there as one of the greats. Switching into it isn't much of an issue. Just make sure you play smart around it, as it is a tricky customer.

Pre-Evolution Corner

Cottonee is arguably better than Whimsicott... arguably. With Evolite, it has higher defences meaning it can take more hits. The Speed and offensive stats are practically pointless considering you have Prankster and few attacking moves. There's a FEAR variation that sort of works. Endeavor/Leech Seed/Toxic with Prankster means you can bring them down to low HP and kill them off next turn with Toxic or Leech Seed. It often results in your own death, but you took a potentially important member down. Taunt or Memento are the best moves in the last slot, though I like Taunt so I can Taunt before I'm Taunted.

Locations in Games

Not in Game.

Not in Game.

Not in Game

Not in Game

Not in Game

Pinwheel Forest, Abundant Shrine, Lostlorn Forest (Black)
Evolve Cottonee/Trade from Black (White)

Animé Appearences

At time of writing, Whimsicott has yet to appear in the anime.

# -English Episode Name- -Jap. Episode Name- Pics
M14 White: Victini & Zekrom Victini & The Black Hero: Zekrom Pics
M14 Black: Victini & Reshiram Victini & The White Hero: Reshiram Pics
741 Clash of the Connoisseurs! Pokémon Connoisseur Showdown! Tasting Battle!! Pics
756 Unrest at the Nursery! Pokémon Nursery School Uproar! Rufflet & Vullaby! Pics
M16 Genesect & The Legend Awakened Extremespeed Genesect: Mewtwo Awakens Pics
949 A Shocking Grocery Run! Zing Zap Togedemaru! Pics
951 Lillie's Egg-xhilarating Challenge! Who's in Charge of the Egg? Pics
973 The Ol' Raise and Switch Lillie, Take Good Care of Pikachu Pics
983 Balloons, Brionne, and Belligerence! Popplio, Brionne and the An-chor-gry Dhelmise! Pics
989 Deceiving Appearances! C'mon, Search for the Transformed Ditto! Pics
1033 Securing the Future! Connect to the Future! The Legend of the Blinding One!! Pics
1039 Don't Ignore the Small Stufful! Team Rocket & Stufful! Pics
1058 The Dealer of Destruction! Guzma, Emperor of Destruction! Pics
1073 Battling Besties! Mallow & Lana! A Fully Powered Battle of Friendship!! Pics
M22 Pokémon: Secrets of the Jungle Pokémon: Koko  

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